Configuration
#include "Config.h"
Public Attributes
Name | |
---|---|
std::vector< Core::Resource > | Resources |
const fs::path | appLog |
const fs::path | logEventsDefinition |
const fs::path | mouseLog |
const fs::path | root |
const fs::path | sceneRoot |
const fs::path | userInteractionLog |
Public Attributes Documentation
variable Resources
cpp
std::vector< Core::Resource > Resources;
std::vector< Core::Resource > Resources;
variable appLog
cpp
static const fs::path appLog = root / "Logs/App.log";
static const fs::path appLog = root / "Logs/App.log";
variable logEventsDefinition
cpp
static const fs::path logEventsDefinition = root / "Data/LogEventsDefinition.json";
static const fs::path logEventsDefinition = root / "Data/LogEventsDefinition.json";
variable mouseLog
cpp
static const fs::path mouseLog = root / "Logs/Mouse.log";
static const fs::path mouseLog = root / "Logs/Mouse.log";
variable root
cpp
static const fs::path root = fs::current_path();
static const fs::path root = fs::current_path();
variable sceneRoot
cpp
static const fs::path sceneRoot = root / "Data/Scenes";
static const fs::path sceneRoot = root / "Data/Scenes";
variable userInteractionLog
cpp
static const fs::path userInteractionLog = root / "Logs/UserInteraction.log";
static const fs::path userInteractionLog = root / "Logs/UserInteraction.log";
Updated on 2024-03-16 at 19:15:00 +0000