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Core::TransformImpl< ETransformType::Free >

#include "Core/Nodes/TransformImpl.h"

Inherits from Core::Transform, Core::Node, std::enable_shared_from_this< Node >

Public Functions

Name
TransformImpl()
virtual boolisValid() const override<br>Checks the validity of the stored Transform matrix (used by GUI to show the corrupted flag).
virtual voidresetMatrixFromDefaults() override<br>Lock the matrix (except for thr Free), reset the internal values to default ones and notify This not-overriden version is used for Free only.
virtual ValueSetResultsetValue(float val, glm::ivec2 coords) override

Additional inherited members

Public Functions inherited from Core::Transform

Name
Transform(const TransformOperation & transformType)
voidcreateDefaults()<br>Prepare storage for second level parameters (std::map with values)
voiddisableSynergies()
voidenableSynergies()
voidfree()
floatgetActivePart() const
intgetCurrentIndex() const
Ptr< Node >getCurrentSequence()
TransformOperation::ValueMapgetDefaultTypes() const
const Data &getDefaultValue(const std::string & name) const<br>Get the value which the transform can hold (current value stored in the transformation).
DefaultValues &getDefaultValues()
const DefaultValues &getSavedDefaults() const
const glm::mat4 &getSavedValue() const
EValueStategetValueState(glm::ivec2 coords) const
boolhasMenuSynergies() const
boolhasSavedValue() const
boolhasSynergies() const
virtual voidinitDefaults()<br>Init the (non-zero) second level parameters (from LOD::SetValues) via their initDefaults and update the internal transformation matrix).
boolisInSequence() const
boolisLocked() const
voidlock()
voidnotifySequence()
voidnullSequence()
TransformOperation *properties() const
voidreloadValue()<br>Restore saved values if they exist.
voidsaveValue()<br>Save current values of the transformation for future reloading.
template <typename T &gt; <br>ValueSetResultsetDefaultValue(const std::string & name, T && val)<br>Setting of one second level parameter defining the transformation (in LOD::SetValues).
template <typename T &gt; <br>voidsetDefaultValueNoUpdate(const std::string & name, T && val)
voidsetDefaultValues(const DefaultValues & values)
voidsetSavedValue(const glm::mat4 & values)<br>Save the value, read from YAML.
voidsetSequence(Node * s, int index)
voidunlock()

Protected Functions inherited from Core::Transform

Name
boolcanSetValue(const ValueMask & mask, glm::ivec2 coords, float value)
Data &getDefaultValueMut(const std::string & name)
virtual voidsetDefaultValueWithSynergies(const std::string & name, Core::Data && val)<br>Function for setting values in the Set Defaults LOD.

Protected Attributes inherited from Core::Transform

Name
DefaultValuesm_defaultValues
boolm_hasMenuSynergies <br>True for transformations, that support synergies, such as scale, eulerAngleXYZ, ortho, frustum, and quaternion ONLY.
boolm_hasSynergies <br>applicable for: uniform scale, eulerAngleXYZ, ortho, frustum, and quat and quaternion.
boolm_isLocked <br>Edit of the matrix is limited to editable values - defined in Operations.h g_transforms.

Friends inherited from Core::Transform

Name
classGraphManager
classMatrixTracker
classSequence
voidsetActivePart(Ptr< Node > node, float value)

Public Functions inherited from Core::Node

Name
virtual voidaddDeleteCallback(std::function< void(Node )> callback)<br> The callback parameters: Node = node that has been deleted
virtual voidaddPlugCallback(std::function< void(Node *, Node *, size_t, size_t)> callback)<br>Registers a callback that gets called when the node's output pins get plugged in.
virtual voidaddUnplugCallback(std::function< void(Node *, Node *, size_t, size_t)> callback)<br>Registers a callback that gets called when the node's input pins get unplugged.
virtual voidaddUpdateCallback(std::function< void(Node *)> callback)<br>Registers a callback that gets called on any updateValues() call.
voidappendChildNode(Ptr< Node > node)
boolareAllInputsPlugged()
boolareAllInputsUnplugged() const
boolareInputsPlugged(int numInputs)
template <typename T &gt; <br>Ptr< T >as()
const Data &data(size_t index =0)
voidfinalize()<br>Prepares node for its destruction, after that the destructor can be called.
const Data &getData(size_t index =0)<br>Get Node contents, read only.
IDgetId() const
Pin &getInput(size_t i)
std::vector< Pin > &getInputPins()
Data &getInternalData(size_t index =0)<br>Get data storage for read and write purposes.
const char *getLabel() const
const Operation *getOperation() const
Pin &getOutput(size_t i)
std::vector< Pin > &getOutputPins()
Ptr< Node >getOwner() const<br>Get direct owner of this node.
Ptr< Node >getPtr()<br>Get reference to this node instance.
Ptr< Node >getRootOwner()<br>Get the topmost owner of this node.
std::stringgetSignature()<br>"{node type} #{node ID}"
EValueStategetState(size_t pinIndex =0)
voidinit()<br>Initialize node id, inputs, and outputs according to the preset node type.
voidnotifyOwner()
virtual voidonInit()
booloperator!=(const Node & other) const
booloperator==(const Node & other) const
ENodePlugResultplug(const Ptr< Node > & childNode, unsigned fromIndex, unsigned toIndex)<br>Connect this (parent) node output to the childNode input.
voidpulse(size_t index)
virtual voidreceiveSignal(int inputIndex)<br>Implements the operator reaction to the change of its inputIndex input.
voidsetOwner(Node * owner)
voidspreadSignal()<br>Spread signal to all outputs.
voidspreadSignal(size_t outIndex)<br>Spread signal to the selected output outIndex only.
virtual voidupdateValues(int inputIndex =0)<br>Computes new values of outputs based on inputs.
const DataMap *getDataMap()
const DataMap &getDataMapRef()

Protected Functions inherited from Core::Node

Name
Node(const Operation * operation)<br>Node is never constructed directory.
virtual~Node()<br>Delete node.
virtual ENodePlugResultisPlugCorrect(const Pin & input, const Pin & output)
virtual voidonUnplugInput(size_t index)
template <typename T &gt; <br>voidsetInternalValue(const T & value, size_t index =0)<br>Sets the node value without validation.
voidsetInternalValue(float value, glm::ivec2 coordinates, size_t index =0)
boolshouldPulse(size_t inputIndex, size_t updatedInputIndex)<br>Tests if the updatedInputIndex should be pulsed.
voidtriggerDeleteCallback(Node * node)
voidtriggerPlugCallback(Node * fromNode, Node * toNode, size_t fromIndex, size_t toIndex)
voidtriggerUnplugCallback(Node * fromNode, Node * toNode, size_t fromIndex, size_t toIndex)
voidtriggerUpdateCallback(Node * node)

Public Attributes inherited from Core::Node

Name
std::vector< EValueState >m_OperatorState

Protected Attributes inherited from Core::Node

Name
std::vector< Node * >m_children <br>Nested nodes.
std::list< std::function< void(Node *)> >m_deleteCallbacks
IDm_id
std::vector< Pin >m_inputs <br>Inputs of the box: Input tabs with glyphs.
std::vector< Data >m_internalData <br>Results of operations.
ENodePlugResult(*)(const Pin &input, const Pin &output)m_isPlugCorrectFn <br>Used by Camera.
const Operation *m_operation <br>Operator node properties.
std::vector< Pin >m_outputs <br>Outputs of the box: output tabs with glyphs.
Node *m_owner <br>Owner of the node, used in complex type of nodes, such as sequence or camera.
std::list< std::function< void(Node *, Node *, size_t, size_t)> >m_plugCallbacks
std::list< std::function< void(Node *, Node *, size_t, size_t)> >m_unplugCallbacks
std::list< std::function< void(Node *)> >m_updateCallbacks

Friends inherited from Core::Node

Name
classGraphManager
classPin

Public Functions Documentation

function TransformImpl

cpp
inline TransformImpl()
inline TransformImpl()

function isValid

cpp
inline virtual bool isValid() const override
inline virtual bool isValid() const override

Checks the validity of the stored Transform matrix (used by GUI to show the corrupted flag).

Return: true if the stored matrix represents a correct transform

Todo: isValid checks matrix AND parameters from the SetValues LOD (Default values)

Reimplements: Core::Transform::isValid

function resetMatrixFromDefaults

cpp
inline virtual void resetMatrixFromDefaults() override
inline virtual void resetMatrixFromDefaults() override

Lock the matrix (except for thr Free), reset the internal values to default ones and notify This not-overriden version is used for Free only.

Reimplements: Core::Transform::resetMatrixFromDefaults

function setValue

cpp
inline virtual ValueSetResult setValue(
    float val,
    glm::ivec2 coords
) override
inline virtual ValueSetResult setValue(
    float val,
    glm::ivec2 coords
) override

Parameters:

  • val new value
  • coords in the column major order: coords.x is the column index and coords.y is the row index.

Return:

Reimplements: Core::Transform::setValue


Updated on 2024-03-16 at 19:15:01 +0000