Core::Mesh::TextureSet
A set of textures for multi-mapping.
#include "Core/Resources/Mesh.h"
Public Attributes
| Name | |
|---|---|
| GLuint | aoMap |
| float | aoStrength |
| GLuint | emissionMap |
| GLuint | normalMap |
| float | normalStrength |
| GLuint | specularMap |
| GLuint | texture |
Public Attributes Documentation
variable aoMap
cpp
GLuint aoMap = 0;GLuint aoMap = 0;variable aoStrength
cpp
float aoStrength = 1.0f;float aoStrength = 1.0f;variable emissionMap
cpp
GLuint emissionMap = 0;GLuint emissionMap = 0;variable normalMap
cpp
GLuint normalMap = 0;GLuint normalMap = 0;variable normalStrength
cpp
float normalStrength = 1.0f;float normalStrength = 1.0f;variable specularMap
cpp
GLuint specularMap = 0;GLuint specularMap = 0;variable texture
cpp
GLuint texture = 0;GLuint texture = 0;Updated on 2025-09-07 at 16:13:51 +0000