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WorkspaceCamera

#include "GUI/Elements/Nodes/WorkspaceCamera.h"

Inherits from WorkspaceNodeWithCoreDataWithPins, WorkspaceNodeWithCoreData, WorkspaceNode, IVisitable, DIWNE::Node, DIWNE::DiwneObject, std::enable_shared_from_this< DiwneObject >

Public Functions

Name
WorkspaceCamera(DIWNE::Diwne & diwne)
~WorkspaceCamera()
virtual voidaccept(NodeVisitor & visitor) override
virtual voiddrawMenuLevelOfDetail() override
Ptr< WorkspaceSequence > const &getProjection() const
Ptr< WorkspaceSequence > const &getView() const
boolisCamera()
virtual intmaxLengthOfData() override
virtual boolmiddleContent() override
virtual voidpopupContent() override<br>Content of popup menu raise on this object.
virtual boolprocessSelect() override
virtual boolprocessUnselect() override
virtual booltopContent() override
virtual floatupdateDataItemsWidth() override

Public Attributes

Name
boolm_axisOn
boolm_fillFrustum
glm::vec3m_frustumColor
glm::vec3m_frustumOutlineColor
boolm_showCamera
boolm_showFrustum
std::weak_ptr< Vp::SceneCamera >m_viewportCamera

Protected Attributes

Name
Ptr< WorkspaceSequence >m_projection
Ptr< WorkspaceSequence >m_view

Additional inherited members

Public Functions inherited from WorkspaceNodeWithCoreDataWithPins

Name
WorkspaceNodeWithCoreDataWithPins(DIWNE::Diwne & diwne, Ptr< Core::Node > nodebase, bool showDataOnPins =true)
virtual boolfinalize() override
std::vector< Ptr< WorkspaceCoreInputPin > > const &getInputs() const<br>get vector of input pins
std::vector< Ptr< WorkspaceCoreOutputPin > > const &getOutputs() const<br>get vector of output pins
virtual std::vector< Ptr< WorkspaceCoreOutputPin > > constgetOutputsToShow() const
virtual boolleftContent() override
virtual boolrightContent() override

Protected Attributes inherited from WorkspaceNodeWithCoreDataWithPins

Name
boolm_showDataOnPins
std::vector< Ptr< WorkspaceCoreInputPin > >m_workspaceInputs
std::vector< Ptr< WorkspaceCoreOutputPin > >m_workspaceOutputs

Public Functions inherited from WorkspaceNodeWithCoreData

Name
WorkspaceNodeWithCoreData(DIWNE::Diwne & diwne, Ptr< Core::Node > nodebase)
~WorkspaceNodeWithCoreData() override
booldrawDataLabel()
voiddrawMenuDuplicate()
voiddrawMenuSetEditable()
voiddrawMenuSetPrecision()
floatgetDataItemsWidth()
Core::DataMap const *getDataMap()
FloatPopupMode &getFloatPopupMode()
boolgetIsLabelBeingEdited()
WorkspaceLevelOfDetailgetLevelOfDetail()
Ptr< Core::Node > constgetNodebase() const
intgetNumberOfVisibleDecimal()
virtual boolprocessObjectDrag() override
Core::DataMap const *setDataMap(const Core::DataMap * mapToSet)
voidsetFloatPopupMode(FloatPopupMode mode)
WorkspaceLevelOfDetailsetLevelOfDetail(WorkspaceLevelOfDetail levelOfDetail)
virtual voidsetNumberOfVisibleDecimal(int value)

Protected Attributes inherited from WorkspaceNodeWithCoreData

Name
floatm_dataItemsWidth
FloatPopupModem_floatPopupMode
floatm_headerMinWidth <br>Can be used to specify the minimum header width of the node.
boolm_isFirstDraw
boolm_isLabelBeingEdited
WorkspaceLevelOfDetailm_levelOfDetail
Ptr< Core::Node > constm_nodebase <br>reference to Core
intm_numberOfVisibleDecimal <br>number of decimal places used while display floats in the workspace

Public Functions inherited from WorkspaceNode

Name
WorkspaceNode(DIWNE::Diwne & diwne, DIWNE::ID id, std::string const topLabel ="Header", std::string const middleLabel ="Content")
~WorkspaceNode()
virtual boolbeforeContent() override
virtual boolbottomContent() override
virtual boolbypassFocusForInteractionAction() override
virtual voiddeleteAction() override
virtual voiddrawMenuDelete()
boolgetDuplicateNode() const
std::stringgetMiddleLabel()
boolgetRemoveFromWorkspace() const
std::stringgetTopLabel()
virtual boolleftContent() override
virtual boolrightContent() override
voidsetDuplicateNode(bool value)
voidsetMiddleLabel(std::string label)
voidsetRemoveFromWorkspace(bool value)
voidsetTopLabel(std::string label)

Public Attributes inherited from WorkspaceNode

Name
boolm_duplicateNode
boolm_removeFromWorkspaceWindow

Protected Attributes inherited from WorkspaceNode

Name
std::stringm_middleLabel
std::stringm_topLabel

Public Functions inherited from DIWNE::Node

Name
Node(DIWNE::Diwne & diwne, DIWNE::ID id, std::string const labelDiwne ="DiwneNode")<br>Default constructor.
virtual~Node()<br>Default destructor.
virtual boolafterEndDiwne() override
virtual boolallowDrawing() override<br>Decision maker whether object should be drawn (not outside of window for example)
virtual boolbeforeBeginDiwne() override
virtual voidbegin() override
virtual boolbottomContent()
boolbottomContentDiwne()
virtual boolcontent() override
virtual voiddeleteAction()
voiddeleteActionDiwne()
template <typename T &gt; <br>booldrawNodeDiwne(DrawModeNodePosition nodePosMode =DrawModeNodePosition::OnItsPosition, DrawMode drawMode =DrawMode::Interacting)
virtual voidend() override
virtual DIWNE::DiwneActiongetDragActionType() const
virtual DIWNE::DiwneActiongetHoldActionType() const
DIWNE::ID constgetId() const
ImVec2getNodePositionDiwne() const
ImRectgetNodeRectDiwne() const
ImVec2getNodeRectSizeDiwne() const
virtual ImRectgetRectDiwne() const
boolgetRender() const
virtual DIWNE::DiwneActiongetTouchActionType() const
virtual boolleftContent()
boolleftContentDiwne()
boolmiddleContentDiwne()
Node &operator=(const Node & other)<br>Assignment operator.
virtual boolprocessDrag() override
virtual boolrightContent()
boolrightContentDiwne()
voidsetNodePositionDiwne(ImVec2 const & position)
voidsetRender(bool render)
virtual boolsetSelected(const bool selected) override
booltopContentDiwne()
voidtranslateNodePositionDiwne(ImVec2 const amount)
virtual voidupdateSizes() override

Public Attributes inherited from DIWNE::Node

Name
boolm_drawAnyway

Protected Attributes inherited from DIWNE::Node

Name
ImRectm_bottomRectDiwne
floatm_centerDummySpace <br>Rectangle of parts of node in diwne.
ImRectm_leftRectDiwne
ImRectm_middleRectDiwne
ImVec2m_nodePositionDiwne
DrawModeNodePositionm_nodePosMode
boolm_render <br>used to hide nodes in tutorial scenes (action "toggleNodeWorkspaceVisibility")
ImRectm_rightRectDiwne
boolm_toDelete <br>Set to true after node delete action.
ImRectm_topRectDiwne

Public Functions inherited from DIWNE::DiwneObject

Name
DiwneObject(DIWNE::Diwne & diwne, DIWNE::ID id, std::string const labelDiwne)<br>Constructor.
virtual~DiwneObject() =default
virtual boolafterContent()
virtual boolafterContentDiwne()
virtual boolafterEnd()
virtual boolafterEndDiwne()
virtual boolallowDrawing()<br>Decision maker whether object should be drawn (not outside of window for example)
virtual boolallowInteraction()<br>Decision maker whether object can interact (not include content elements)
virtual boolallowProcessDrag()
virtual boolallowProcessFocused()
virtual boolallowProcessFocusedForInteraction()
virtual boolallowProcessHold()
virtual boolallowProcessRaisePopup()
virtual boolallowProcessSelect()
virtual boolallowProcessUnhold()
virtual boolallowProcessUnselect()
virtual boolbeforeBegin()
virtual boolbeforeBeginDiwne()
virtual boolbeforeContent()
virtual boolbeforeContentDiwne()
virtual voidbegin() =0
virtual boolbypassDragAction()
virtual boolbypassFocusAction()
virtual boolbypassFocusForInteractionAction()
virtual boolbypassHoldAction()
virtual boolbypassRaisePopupAction()
virtual boolbypassSelectAction()
virtual boolbypassTouchAction()
virtual boolbypassUnholdAction()
virtual boolbypassUnselectAction()
virtual boolcontent()
virtual boolcontentDiwne()
virtual booldrawDiwne(DrawMode drawMode =DrawMode::Interacting)<br>Main function for drawing object and deal with interactions.
virtual voidend() =0
virtual boolfinalize()
virtual boolfinalizeDiwne()
virtual DIWNE::DiwneActiongetDragActionType() const =0
virtual DIWNE::DiwneActiongetHoldActionType() const =0
DIWNE::ID constgetIdDiwne() const
virtual ImRectgetRectDiwne() const =0
virtual boolgetSelectable()
virtual boolgetSelected() const<br>Getter of selection state.
virtual DIWNE::DiwneActiongetTouchActionType() const =0
virtual boolinitialize()
virtual boolinitializeDiwne()
virtual boolinteractionBeginInLastDraw()
virtual boolinteractionEndInLastDraw()
virtual boolprocessDrag()
virtual boolprocessFocused()
virtual boolprocessFocusedForInteraction()
virtual boolprocessHold()
virtual boolprocessInteractions()
virtual boolprocessInteractionsAlways()
virtual boolprocessInteractionsDiwne()
virtual boolprocessObjectDrag()
virtual boolprocessObjectFocused()
virtual boolprocessObjectFocusedForInteraction()
virtual boolprocessObjectHold()
virtual boolprocessObjectSelect()
virtual boolprocessObjectUnhold()
virtual boolprocessObjectUnselect()
virtual boolprocessRaisePopupDiwne()
virtual boolprocessShowPopupDiwne()
virtual boolprocessUnhold()
virtual voidsetSelectable(bool const selectable)
virtual boolsetSelected(bool const selected)
voidshowTooltipLabel(std::string const & label, ImColor const && color)<br>Show a colored text for example for immediate hints.
virtual voidupdateSizes()

Public Attributes inherited from DIWNE::DiwneObject

Name
DIWNE::Diwne &diwne
DrawModem_drawMode
boolm_focused
boolm_focusedForInteraction
DIWNE::ID constm_idDiwne
boolm_inner_interaction_happen
boolm_inner_interaction_happen_previous_draw
boolm_isActive
boolm_isDragged
boolm_isHeld
std::string constm_labelDiwne
std::string constm_popupIDDiwne
boolm_selectable
boolm_selected

Public Functions Documentation

function WorkspaceCamera

cpp
WorkspaceCamera(
    DIWNE::Diwne & diwne
)
WorkspaceCamera(
    DIWNE::Diwne & diwne
)

function ~WorkspaceCamera

cpp
~WorkspaceCamera()
~WorkspaceCamera()

function accept

cpp
inline virtual void accept(
    NodeVisitor & visitor
) override
inline virtual void accept(
    NodeVisitor & visitor
) override

Reimplements: IVisitable::accept

function drawMenuLevelOfDetail

cpp
virtual void drawMenuLevelOfDetail() override
virtual void drawMenuLevelOfDetail() override

Reimplements: WorkspaceNodeWithCoreData::drawMenuLevelOfDetail

function getProjection

cpp
inline Ptr< WorkspaceSequence > const  & getProjection() const
inline Ptr< WorkspaceSequence > const  & getProjection() const

function getView

cpp
inline Ptr< WorkspaceSequence > const  & getView() const
inline Ptr< WorkspaceSequence > const  & getView() const

function isCamera

cpp
bool isCamera()
bool isCamera()

function maxLengthOfData

cpp
virtual int maxLengthOfData() override
virtual int maxLengthOfData() override

Reimplements: WorkspaceNodeWithCoreData::maxLengthOfData

function middleContent

cpp
virtual bool middleContent() override
virtual bool middleContent() override

Reimplements: WorkspaceNode::middleContent

function popupContent

cpp
virtual void popupContent() override
virtual void popupContent() override

Content of popup menu raise on this object.

Reimplements: WorkspaceNode::popupContent

function processSelect

cpp
virtual bool processSelect() override
virtual bool processSelect() override

Reimplements: DIWNE::Node::processSelect

function processUnselect

cpp
virtual bool processUnselect() override
virtual bool processUnselect() override

Reimplements: DIWNE::Node::processUnselect

function topContent

cpp
virtual bool topContent() override
virtual bool topContent() override

Reimplements: WorkspaceNode::topContent

function updateDataItemsWidth

cpp
virtual float updateDataItemsWidth() override
virtual float updateDataItemsWidth() override

Reimplements: WorkspaceNodeWithCoreData::updateDataItemsWidth

Public Attributes Documentation

variable m_axisOn

cpp
bool m_axisOn {true};
bool m_axisOn {true};

variable m_fillFrustum

cpp
bool m_fillFrustum {true};
bool m_fillFrustum {true};

variable m_frustumColor

cpp
glm::vec3 m_frustumColor {0.35f, 0.27f, 0.06f};
glm::vec3 m_frustumColor {0.35f, 0.27f, 0.06f};

variable m_frustumOutlineColor

cpp
glm::vec3 m_frustumOutlineColor {1.f, 0.f, 0.f};
glm::vec3 m_frustumOutlineColor {1.f, 0.f, 0.f};

variable m_showCamera

cpp
bool m_showCamera {true};
bool m_showCamera {true};

variable m_showFrustum

cpp
bool m_showFrustum {true};
bool m_showFrustum {true};

variable m_viewportCamera

cpp
std::weak_ptr< Vp::SceneCamera > m_viewportCamera;
std::weak_ptr< Vp::SceneCamera > m_viewportCamera;

Protected Attributes Documentation

variable m_projection

cpp
Ptr< WorkspaceSequence > m_projection = nullptr;
Ptr< WorkspaceSequence > m_projection = nullptr;

variable m_view

cpp
Ptr< WorkspaceSequence > m_view = nullptr;
Ptr< WorkspaceSequence > m_view = nullptr;

Updated on 2024-03-16 at 19:15:00 +0000