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Configuration

#include "Config.h"

Public Attributes

Name
const fs::pathappLog
const fs::pathconfigFile
const fs::pathlogEventsDefinition
const fs::pathmouseLog
const fs::pathroot
const fs::pathsceneRoot
const fs::pathuserInteractionLog

Public Attributes Documentation

variable appLog

cpp
static const fs::path appLog = root / "Logs" / "App.log";
static const fs::path appLog = root / "Logs" / "App.log";

variable configFile

cpp
static const fs::path configFile = root / "Data" / "Config.json";
static const fs::path configFile = root / "Data" / "Config.json";

variable logEventsDefinition

cpp
static const fs::path logEventsDefinition = root / "Data" / "LogEventsDefinition.json";
static const fs::path logEventsDefinition = root / "Data" / "LogEventsDefinition.json";

variable mouseLog

cpp
static const fs::path mouseLog = root / "Logs" / "Mouse.log";
static const fs::path mouseLog = root / "Logs" / "Mouse.log";

variable root

cpp
static const fs::path root = fs::current_path();
static const fs::path root = fs::current_path();

variable sceneRoot

cpp
static const fs::path sceneRoot = root / "Data" / "Scenes";
static const fs::path sceneRoot = root / "Data" / "Scenes";

variable userInteractionLog

cpp
static const fs::path userInteractionLog = root / "Logs" / "UserInteraction.log";
static const fs::path userInteractionLog = root / "Logs" / "UserInteraction.log";

Updated on 2024-11-06 at 20:16:53 +0000