Configuration
#include "Config.h"
Public Attributes
| Name | |
|---|---|
| const fs::path | appLog |
| const fs::path | configFile |
| const fs::path | logEventsDefinition |
| const fs::path | mouseLog |
| const fs::path | root |
| const fs::path | sceneRoot |
| const fs::path | userInteractionLog |
Public Attributes Documentation
variable appLog
cpp
static const fs::path appLog = root / "Logs" / "App.log";static const fs::path appLog = root / "Logs" / "App.log";variable configFile
cpp
static const fs::path configFile = root / "Data" / "Config.json";static const fs::path configFile = root / "Data" / "Config.json";variable logEventsDefinition
cpp
static const fs::path logEventsDefinition = root / "Data" / "LogEventsDefinition.json";static const fs::path logEventsDefinition = root / "Data" / "LogEventsDefinition.json";variable mouseLog
cpp
static const fs::path mouseLog = root / "Logs" / "Mouse.log";static const fs::path mouseLog = root / "Logs" / "Mouse.log";variable root
cpp
static const fs::path root = fs::current_path();static const fs::path root = fs::current_path();variable sceneRoot
cpp
static const fs::path sceneRoot = root / "Data" / "Scenes";static const fs::path sceneRoot = root / "Data" / "Scenes";variable userInteractionLog
cpp
static const fs::path userInteractionLog = root / "Logs" / "UserInteraction.log";static const fs::path userInteractionLog = root / "Logs" / "UserInteraction.log";Updated on 2025-09-07 at 16:13:50 +0000