Configuration
#include "Config.h"
Public Attributes
Name | |
---|---|
const fs::path | appLog |
const fs::path | configFile |
const fs::path | logEventsDefinition |
const fs::path | mouseLog |
const fs::path | root |
const fs::path | sceneRoot |
const fs::path | userInteractionLog |
Public Attributes Documentation
variable appLog
cpp
static const fs::path appLog = root / "Logs" / "App.log";
static const fs::path appLog = root / "Logs" / "App.log";
variable configFile
cpp
static const fs::path configFile = root / "Data" / "Config.json";
static const fs::path configFile = root / "Data" / "Config.json";
variable logEventsDefinition
cpp
static const fs::path logEventsDefinition = root / "Data" / "LogEventsDefinition.json";
static const fs::path logEventsDefinition = root / "Data" / "LogEventsDefinition.json";
variable mouseLog
cpp
static const fs::path mouseLog = root / "Logs" / "Mouse.log";
static const fs::path mouseLog = root / "Logs" / "Mouse.log";
variable root
cpp
static const fs::path root = fs::current_path();
static const fs::path root = fs::current_path();
variable sceneRoot
cpp
static const fs::path sceneRoot = root / "Data" / "Scenes";
static const fs::path sceneRoot = root / "Data" / "Scenes";
variable userInteractionLog
cpp
static const fs::path userInteractionLog = root / "Logs" / "UserInteraction.log";
static const fs::path userInteractionLog = root / "Logs" / "UserInteraction.log";
Updated on 2024-11-06 at 20:16:53 +0000