Vp::SelectStencil
#include "Viewport/SelectStencil.h"
Public Functions
Name | |
---|---|
SelectStencil() | |
bool | freeStencil(int stencil) |
unsigned char | getStencilAt(int x, int y, int r, int filter)<br>reads quad with center at x,y and radius of r from stencil buffer. |
int | registerStencil()<br>Finds unused stencil value, sets it as registred and returns it. |
Public Attributes
Name | |
---|---|
bool[256] | stencilRef <br>table of registred stencil values. |
Public Functions Documentation
function SelectStencil
cpp
SelectStencil()
SelectStencil()
function freeStencil
cpp
bool freeStencil(
int stencil
)
bool freeStencil(
int stencil
)
function getStencilAt
cpp
unsigned char getStencilAt(
int x,
int y,
int r,
int filter
)
unsigned char getStencilAt(
int x,
int y,
int r,
int filter
)
reads quad with center at x,y and radius of r from stencil buffer.
If value not equal to filter and not equal zero is found within the quad, the value is returned. Otherwise, 0 is returned. This is for selecting objects by stencil. Return is selected object, filter is ignored object - only one stencil value can be ignored. Stencil value 0 is interpreted as nothing selectable.
function registerStencil
cpp
int registerStencil()
int registerStencil()
Finds unused stencil value, sets it as registred and returns it.
Return: stencil value, or -1, if no stencil value is available
Public Attributes Documentation
variable stencilRef
cpp
bool[256] stencilRef;
bool[256] stencilRef;
table of registred stencil values.
true - stencil value is already used by another object, false - free to use.
Updated on 2024-11-06 at 20:16:53 +0000