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Window

#include "Core/Window.h"

Public Functions

Name
~Window() =default
voidfinalize()
GLFWwindow *get()
const std::string &getTitle()
voidinit(const int oglVersionMajor, const int oglVersionMinor, bool oglDebug, bool oglForwardCompat)<br>Initialize GLFW window.
voidsetTitle(const char * title)
voidswapBuffers()

Public Functions Documentation

function ~Window

cpp
~Window() =default
~Window() =default

function finalize

cpp
void finalize()
void finalize()

function get

cpp
GLFWwindow * get()
GLFWwindow * get()

function getTitle

cpp
const std::string & getTitle()
const std::string & getTitle()

function init

cpp
void init(
    const int oglVersionMajor,
    const int oglVersionMinor,
    bool oglDebug,
    bool oglForwardCompat
)
void init(
    const int oglVersionMajor,
    const int oglVersionMinor,
    bool oglDebug,
    bool oglForwardCompat
)

Initialize GLFW window.

Exit the program if a window cannot be created.

function setTitle

cpp
void setTitle(
    const char * title
)
void setTitle(
    const char * title
)

function swapBuffers

cpp
void swapBuffers()
void swapBuffers()

Updated on 2024-11-06 at 20:16:53 +0000