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Core::Mesh::Material ​

Data class holding basic material information.

#include "Core/Resources/Mesh.h"

Public Attributes ​

Name
glm::vec3ambient
glm::vec3diffuse
floatshininess
glm::vec3specular

Public Attributes Documentation ​

variable ambient ​

cpp
glm::vec3 ambient = diffuse * 0.1f;

variable diffuse ​

cpp
glm::vec3 diffuse = glm::vec3(0.8f, 0.8f, 0.8f);

variable shininess ​

cpp
float shininess = 20.0f;

variable specular ​

cpp
glm::vec3 specular = glm::vec3(0.96f);

Updated on 2026-09-11 at 21:24:26 +0000