Core::Mesh::Material
Data class holding basic material information.
#include "Core/Resources/Mesh.h"
Public Attributes
| Name | |
|---|---|
| glm::vec3 | ambient |
| glm::vec3 | diffuse |
| float | shininess |
| glm::vec3 | specular |
Public Attributes Documentation
variable ambient
cpp
glm::vec3 ambient = diffuse * 0.1f;glm::vec3 ambient = diffuse * 0.1f;variable diffuse
cpp
glm::vec3 diffuse = glm::vec3(0.8, 0.8, 0.8);glm::vec3 diffuse = glm::vec3(0.8, 0.8, 0.8);variable shininess
cpp
float shininess = 20.0f;float shininess = 20.0f;variable specular
cpp
glm::vec3 specular = glm::vec3(0.96);glm::vec3 specular = glm::vec3(0.96);Updated on 2025-09-07 at 16:13:51 +0000