DIWNE::Node
#include "DIWNE/Core/Elements/Node.h"
Inherits from DIWNE::DiwneObject, std::enable_shared_from_this< DiwneObject >
Inherited by DIWNE::BasicNode
Public Functions
Name | |
---|---|
Node(const Node & other) =delete | |
Node(NodeEditor & diwne, std::string labelDiwne ="DiwneNode") | |
virtual void | afterDraw(DrawInfo & context) override<br>Called last during drawing. |
virtual bool | allowDrawing() override<br>Decide whether the object should be drawn (when outside the window for example) |
virtual void | begin(DrawInfo & context) override<br>First method to be called during object drawing. |
virtual void | content(DrawInfo & context) override<br>Called after begin() during drawing. |
virtual void | drawSelectionIndicator(DrawInfo & context) |
virtual void | end(DrawInfo & context) override<br>Called after content(). |
bool | getFlag(char index) const<br>Get the node bit flag value at index. |
virtual void | onDestroy(bool logEvent) override<br>Gets called the moment the object is marked for deletion by destroy(). |
virtual void | onDrag(DrawInfo & context, bool dragStart, bool dragEnd) override<br>This method gets called when the object is being dragged. |
virtual void | onHover(DrawInfo & context) override<br>This method gets called when the object is hovered. |
virtual void | onSelection(bool selected) override |
Node & | operator=(const Node & other) =delete |
void | setFlag(char index, bool value)<br>Set the node bit flag value at index. |
virtual void | updateLayout(DrawInfo & context) override<br>Updates object's m_rect, m_displayRect and any other object size variables. |
bool | willBeRemovedFromContainer(const DiwneObject * container) |
Protected Functions
Name | |
---|---|
virtual void | afterDrawDiwne(DrawInfo & context) override<br>Updates layout, processes interactions and then calls the user afterDraw() method. |
virtual bool | processSelectDiwne(DrawInfo & context) override<br>Processes any interactions related to whether the object should be selected. |
virtual void | setInitialPositionDiwne() override<br>Internal helper for setting the object's initial position. |
Public Attributes
Name | |
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bool | m_forceDraw <br>Internal flag to force drawing of the node, used by pins (TODO: move to DiwneObject?) |
Protected Attributes
Name | |
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NodeFlag | m_flag <br>The node flag bit field. |
Additional inherited members
Public Functions inherited from DIWNE::DiwneObject
Name | |
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DiwneObject(DIWNE::NodeEditor & diwne, std::string labelDiwne) | |
virtual | ~DiwneObject() |
virtual bool | allowDragStart() const<br>Determines whether a drag operation can start from this object. |
virtual bool | allowHover() const<br>Determines whether the object can be hovered. |
virtual bool | allowInteraction() const<br>Decide whether the object should react to user input in general. |
virtual bool | allowPopup() const<br>Determines whether a popup can be raised over the object. |
virtual bool | allowPress(const DrawInfo & context) const<br>Determines whether the object can be pressed. |
virtual bool | allowSelectOnClick(const DrawInfo & context) const<br>Determines whether the object can be selected by clicking it (eg. |
template <typename T =DiwneObject> <br>T * | as()<br>Returns a raw pointer to itself casted to a type. |
virtual void | destroy(bool logEvent =true)<br>Marks the object for lazy destruction/deallocation and removal from any containers (like the node editor). |
virtual void | draw(DrawMode drawMode =DrawMode_Interactive)<br>Generic draw method meant to be used by external code. |
virtual void | drawDiwne(DrawInfo & context, DrawMode drawMode =DrawMode_Interactive)<br>Internal draw method. |
DrawInfo | drawDiwneEx(DrawInfo & context, DrawMode drawMode =DrawMode_Interactive) |
virtual void | finalize(DrawInfo & context)<br>The final method to be called, gets called every frame and doesn't do any drawing. |
ImRect | getDisplayRect() const<br>Object's bounds aligned to current viewport pixel boundaries. |
ID | getId() const |
DiwneObject * | getParentObject() const |
ImVec2 | getPosition() const<br>Returns the top left corner of the object's rect. |
virtual ImRect | getRect() const<br>Rectangle bounds of the object in DIWNE coordinates (editor canvas coordinates). |
bool | getSelectable() |
virtual bool | getSelected() const<br>Whether the object is selected or not. |
StyleOverride * | getStyleOverride() const |
virtual void | initialize(DrawInfo & context)<br>First method to be called every frame. |
bool | isAnyParentSelected() |
bool | isChildObject() const |
bool | isChildOfObject(DiwneObject * parent) |
bool | isDestroyed() const |
bool | isDragging(DrawInfo & context)<br>Is this object the source of an active dragging operation? |
bool | isFixed() const<br>Fixed objects are ones rendered at a position determined by some other object. |
bool | isRendered() const |
bool | isToBeBroughtToFront() |
virtual void | onPopup() |
virtual void | onPressed(bool justPressed, DrawInfo & context)<br>Called when the object is pressed, meaning a key is pressed over it. |
virtual void | onReleased(bool justReleased, DrawInfo & context)<br>Called when the object is not pressed. |
void | openPopup()<br>Request to open the object's popup if possible. |
bool | operator!=(const DiwneObject & rhs) const |
bool | operator==(const DiwneObject & rhs) const |
virtual void | popupContent(DrawInfo & context)<br>Content of popup menu raised on this objec. |
virtual void | processInteractions(DrawInfo & context)<br>Method for reacting to user input after the object is fully drawn and its dimensions are known. |
void | setBringToFront(bool val)<br>Marks the object to be brought to front (be drawn first). |
void | setFixed(bool val) |
void | setForceDraw(bool val)<br>When true, makes the object automatically add the ForceDraw DrawMode flag. |
void | setParentObject(DiwneObject * parent) |
void | setPopupEnabled(bool val) |
void | setPosition(const ImVec2 & position)<br>Move the object's rect and any other associated positional data to the specified position. |
void | setRendered(bool val) |
void | setSelectable(bool selectable)<br>Whether the object can be selected. |
virtual bool | setSelected(bool selected)<br>Set the selection state of the object. |
void | setStyleOverride(StyleOverride * styleOverride)<br>Assign a StyleOverride object to this DiwneObject. |
void | setTooltip(const std::string & text) |
void | setTooltipEnabled(bool val) |
template <typename T =DiwneObject> <br>std::shared_ptr< T > | sharedPtr()<br>Returns a shared pointer to this object. |
void | showTooltip(const std::string & label, const ImColor && color, DrawInfo & context)<br>Immediately show a tooltip next to the mouse cursor with the specified text. |
void | showTooltip(const std::string & label, const std::string & desc, const ImColor && color, DrawInfo & context, float wrapWidth =35.f)<br>Immediately show a tooltip next to the mouse cursor with the specified text. |
void | stopDrag(DrawInfo & context)<br>End an active drag operation this object is a source of. |
virtual Style & | style() const<br>Get the style for this object. |
virtual void | tooltipContent(DrawInfo & context)<br>Content of the object's tooltip. |
virtual void | translate(const ImVec2 & vec)<br>Move the object's rect and any other associated positional data. |
Protected Functions inherited from DIWNE::DiwneObject
Name | |
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virtual void | beginDiwne(DrawInfo & context) |
virtual void | endDiwne(DrawInfo & context) |
virtual void | finalizeDiwne(DrawInfo & context) |
virtual void | initializeDiwne(DrawInfo & context) |
virtual bool | isDraggedDiwne()<br>Is the object being dragged? (usually by mouse or some key combo) |
virtual bool | isHoveredDiwne()<br>Is the object being hovered? The default implementation mostly gets this information from ImGui::IsItemHovered() but the behavior can be changed or restricted. |
virtual bool | isJustPressedDiwne()<br>Determine whether a key/s of interest was/were just pressed. |
virtual bool | isPressedDiwne()<br>Determine whether a key/s of interest is/are pressed down over the object. |
virtual bool | popupShouldBeOpenedDiwne() const<br>Determine whether a popup should be opened, that is, by default, that right mouse button was pressed and isn't dragging. |
virtual void | processDragDiwne(DrawInfo & context) |
virtual void | processHoverDiwne(DrawInfo & context)<br>Processes whether the object is currently hovered. |
virtual void | processInteractionsDiwne(DrawInfo & context) |
virtual void | processPopupAndTooltipDiwne(DrawInfo & context)<br>Processes whether a popup should be opened over this object. |
virtual void | processPressAndReleaseDiwne(DrawInfo & context)<br>Processes whether the object is currently pressed (held) and further if it was just pressed or released. |
void | setSize(const ImVec2 & size) |
void | updateRectFromImGuiItem() |
Public Attributes inherited from DIWNE::DiwneObject
Name | |
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NodeEditor & | diwne <br>Reference to the NodeEditor instance (also named 'editor' in some classes) |
bool | m_deletable <br>Whether the object can be destroyed by the user. |
bool | m_destroy <br>Indicates the object is to be deleted (and deallocated) |
ImRect | m_displayRect <br>Rectangle bounds aligned with the last viewport. |
bool | m_draggable <br>Whether dragging of the object is allowed by default. |
DrawMode | m_drawMode <br>Read-only flag thats updated on each drawDiwne(). |
bool | m_drawnThisFrame <br>Read only flag indicating whether the object has been drawn this frame. |
bool | m_fixed <br>Whether the object can be moved by user operations. |
bool | m_forceHoverDiwne <br>Special flag that can be used to enforce hover state, used by pin drag assist. |
bool | m_hoverable <br>Whether hovering is enabled by default. |
bool | m_hovered <br>Is the object hovered (usually by the mouse or whatever isHoveredDiwne() tracks) |
bool | m_hoverRoot <br>Whether hovering this object should prevent other objects from hovering. |
ID | m_idDiwne <br>Unique numeric identifier of the object. |
bool | m_isDragged <br>Is the object dragged? Returns false immediately on drag end (unlike isDragging()). |
bool | m_isPressed <br>Is the object pressed down (held)? Requirement for dragging. |
bool | m_justHidden <br>Read only flag indicating that this object was drawn last frame, but not this one. |
bool | m_justPressed <br>Read only flag indicating the object was pressed this frame (eg. |
bool | m_justReleased <br>Read only flag indicating the object was released this frame (eg. |
std::string | m_labelDiwne <br>Unique string identifier, consists of <some string>:<m_idDiwne>. |
ImRect | m_rect <br>Rectangle bounds of the object in diwne coordinates. |
StyleOverride * | m_styleOverride <br>Style override to allow uniquely styled object types. |
Protected Attributes inherited from DIWNE::DiwneObject
Name | |
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unsigned long long | g_diwneIDCounter <br>Static unique ID generator, unique only for current application run. |
bool | m_bringToFront <br>Request the object's rendering order to be moved to the front above other objects. |
bool | m_internalHover <br>Temporary storage for an internal ImGui::IsItemHovered() check Can be set in the end() method to determine if object is hovered if applicable. |
bool | m_openPopup <br>Request to open popup. |
bool | m_openTooltip <br>Request to open tooltip. |
DiwneObject * | m_parentObject <br>Sets the parent object of object, relevant in node container and hover hierarchy. |
bool | m_popupEnabled <br>Whether this object has popup enabled. |
std::string | m_popupLabelDiwne <br>ImGui popup identifier. |
bool | m_rendered <br>Whether the object should be drawn, this is a general flag that overrides behavior of the allowDrawing() method. |
bool | m_selectable <br>Should not be accessed directly. |
bool | m_selected <br>Should not be accessed directly. |
bool | m_tooltipEnabled <br>Whether this object has tooltip enabled. |
std::string | m_tooltipText |
Detailed Description
class DIWNE::Node;
class DIWNE::Node;
Todo: Docs
Public Functions Documentation
function Node
Node(
const Node & other
) =delete
Node(
const Node & other
) =delete
function Node
Node(
NodeEditor & diwne,
std::string labelDiwne ="DiwneNode"
)
Node(
NodeEditor & diwne,
std::string labelDiwne ="DiwneNode"
)
function afterDraw
virtual void afterDraw(
DrawInfo & context
) override
virtual void afterDraw(
DrawInfo & context
) override
Called last during drawing.
Reimplements: DIWNE::DiwneObject::afterDraw
Reimplemented by: Workspace::Sequence::afterDraw
At this point the m_rect of the object should be calculated in the updateLayout() method and this method should be able to work with it. Because of that the drawing code within shouldn't affect the objects size anymore. Interactions are processed before this method and thus interaction related member variables can be used within.
function allowDrawing
virtual bool allowDrawing() override
virtual bool allowDrawing() override
Decide whether the object should be drawn (when outside the window for example)
Reimplements: DIWNE::DiwneObject::allowDrawing
Reimplemented by: Workspace::Sequence::allowDrawing, Workspace::TransformationBase::allowDrawing
function begin
virtual void begin(
DrawInfo & context
) override
virtual void begin(
DrawInfo & context
) override
First method to be called during object drawing.
Reimplements: DIWNE::DiwneObject::begin
Reimplemented by: Workspace::Sequence::begin
Can be used to initialize drawing code.
function content
virtual void content(
DrawInfo & context
) override
virtual void content(
DrawInfo & context
) override
Called after begin() during drawing.
Reimplements: DIWNE::DiwneObject::content
Draws object content.
function drawSelectionIndicator
virtual void drawSelectionIndicator(
DrawInfo & context
)
virtual void drawSelectionIndicator(
DrawInfo & context
)
function end
virtual void end(
DrawInfo & context
) override
virtual void end(
DrawInfo & context
) override
Called after content().
Reimplements: DIWNE::DiwneObject::end
Reimplemented by: Workspace::TransformationBase::end
Used to end content drawing.
function getFlag
bool getFlag(
char index
) const
bool getFlag(
char index
) const
Get the node bit flag value at index.
See: setFlag()
The node flag is a simple 64 bit integer used as a bit field to hold 64 user defined boolean flags. As of right now DIWNE does not use any of the flags by itself, so their meaning and usage is entirely arbitrary. The intended purpose is to use flags to identify particular node subclasses and avoid any dynamic_casts when casting to a derived type for specific functionality.
function onDestroy
virtual void onDestroy(
bool logEvent
) override
virtual void onDestroy(
bool logEvent
) override
Gets called the moment the object is marked for deletion by destroy().
See: destroy()
Warning: It is possible that the onDestroy() callback is never called when destroy() wasn't properly called. DiwneObjects containing other DiwneObjects should always ensure to destroy their children in their onDestroy().
Reimplements: DIWNE::DiwneObject::onDestroy
Reimplemented by: Workspace::Node::onDestroy, DIWNE::SequenceNodeContainer::onDestroy, Workspace::Sequence::onDestroy, Workspace::TransformationBase::onDestroy
It is called only once per object.
function onDrag
virtual void onDrag(
DrawInfo & context,
bool dragStart,
bool dragEnd
) override
virtual void onDrag(
DrawInfo & context,
bool dragStart,
bool dragEnd
) override
This method gets called when the object is being dragged.
Parameters:
- dragStart The drag has just started this frame.
- dragEnd The drag is ending this frame.
See: processDragDiwne(), processPressAndReleaseDiwne()
Reimplements: DIWNE::DiwneObject::onDrag
Drag begins when the object is pressed and isDraggedDiwne() returns true.
A call with dragStart true, should always be followed by a call with dragEnd true.
function onHover
virtual void onHover(
DrawInfo & context
) override
virtual void onHover(
DrawInfo & context
) override
This method gets called when the object is hovered.
Parameters:
- context
See: processHoverDiwne()
Reimplements: DIWNE::DiwneObject::onHover
This generally indicates mouse hover, but the behavior can be changed via isHoveredDiwne().
function onSelection
virtual void onSelection(
bool selected
) override
virtual void onSelection(
bool selected
) override
Reimplements: DIWNE::DiwneObject::onSelection
Reimplemented by: Workspace::Screen::onSelection
function operator=
Node & operator=(
const Node & other
) =delete
Node & operator=(
const Node & other
) =delete
function setFlag
void setFlag(
char index,
bool value
)
void setFlag(
char index,
bool value
)
Set the node bit flag value at index.
See: getFlag()
function updateLayout
virtual void updateLayout(
DrawInfo & context
) override
virtual void updateLayout(
DrawInfo & context
) override
Updates object's m_rect, m_displayRect and any other object size variables.
See: m_rect, m_displayRect
Reimplements: DIWNE::DiwneObject::updateLayout
In other words this method is responsible for keeping track of the objects size.
IMPORTANT: This method should only update the m_rect's size, NOT it's position.
The object's rectangle is often set directly from ImGui's last item rectangle. But ImGui coordinates are aligned to pixel boundries via truncation of the coordinates, if the object's rect was updated directly using the screen space ImGui rectangle, there might be a slight discrepancy in the new position converted back to DIWNE coordinates which would cause the object to drift in a feedback loop.
m_displayRect should be updated together with m_rect to preserve correct pixel-aligned rendering in afterDraw(). TODO: Figure out if m_displayRect.Max should be aligned as well or not
This method is called after end() and before the afterDraw() method which can use the calculated size values for final drawing.
function willBeRemovedFromContainer
bool willBeRemovedFromContainer(
const DiwneObject * container
)
bool willBeRemovedFromContainer(
const DiwneObject * container
)
Protected Functions Documentation
function afterDrawDiwne
virtual void afterDrawDiwne(
DrawInfo & context
) override
virtual void afterDrawDiwne(
DrawInfo & context
) override
Updates layout, processes interactions and then calls the user afterDraw() method.
Reimplements: DIWNE::DiwneObject::afterDrawDiwne
function processSelectDiwne
virtual bool processSelectDiwne(
DrawInfo & context
) override
virtual bool processSelectDiwne(
DrawInfo & context
) override
Processes any interactions related to whether the object should be selected.
Parameters:
- context
See: processPressAndReleaseDiwne()
Return: Whether selection processing should end. Can be used to exit early from derived methods.
Note: This is not the only method which can select the object.
Reimplements: DIWNE::DiwneObject::processSelectDiwne
The default behavior is selection when the object is pressed and then released (clicked).
function setInitialPositionDiwne
virtual void setInitialPositionDiwne() override
virtual void setInitialPositionDiwne() override
Internal helper for setting the object's initial position.
Reimplements: DIWNE::DiwneObject::setInitialPositionDiwne
Public Attributes Documentation
variable m_forceDraw
bool m_forceDraw {false};
bool m_forceDraw {false};
Internal flag to force drawing of the node, used by pins (TODO: move to DiwneObject?)
Protected Attributes Documentation
variable m_flag
NodeFlag m_flag {0};
NodeFlag m_flag {0};
The node flag bit field.
See: Node::getFlag()
Updated on 2025-05-31 at 12:55:31 +0000