Workspace::CoreNodeWithPins
#include "GUI/Workspace/Nodes/Basic/CoreNodeWithPins.h"
Inherits from Workspace::CoreNode, Workspace::Node, IVisitable, DIWNE::BasicNode, DIWNE::Node, DIWNE::DiwneObject, std::enable_shared_from_this< DiwneObject >
Inherited by Workspace::Operator< Core::EOperatorType::AngleAxisToQuat >, Workspace::Camera, Workspace::Cycle, Workspace::Model, Workspace::Operator< T >, Workspace::Screen, Workspace::ScriptingNode, Workspace::Sequence
Public Functions
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CoreNodeWithPins(DIWNE::NodeEditor & diwne, Ptr< Core::Node > nodebase, bool showDataOnPins =true) | |
virtual void | afterDraw(DIWNE::DrawInfo & context) override<br>Called last during drawing. |
virtual bool | allowPress(const DIWNE::DrawInfo & context) const override<br>Determines whether the object can be pressed. |
virtual void | begin(DIWNE::DrawInfo & context) override<br>First method to be called during object drawing. |
virtual void | drawInputPins(DIWNE::DrawInfo & context) |
virtual void | drawOutputPins(DIWNE::DrawInfo & context) |
const std::vector< Ptr< CorePin > > & | getInputs() const<br>get vector of input pins |
const std::vector< Ptr< CorePin > > & | getOutputs() const<br>get vector of output pins |
virtual void | leftContent(DIWNE::DrawInfo & context) override |
virtual void | onDestroy(bool logEvent) override<br>Gets called the moment the object is marked for deletion by destroy(). |
virtual void | rightContent(DIWNE::DrawInfo & context) override |
virtual void | translate(const ImVec2 & vec) override<br>Move the object's rect and any other associated positional data. |
void | unplugAll() |
void | updatePinStyle(CorePin & pin) |
Protected Functions
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bool | processPinDragAssist()<br>Inspects mouse position relative to all pins within the node and forces a pin hover operation on the nearest pin of the mouse is close enough, this allows pins to be (un)plugged more easily, not requiring the mouse to be directly over them. |
Protected Attributes
Name | |
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std::vector< CorePin * > | m_leftPins |
DIWNE::VStack | m_outputPinsVstack |
std::vector< CorePin * > | m_rightPins |
bool | m_showDataOnPins |
std::vector< Ptr< CorePin > > | m_workspaceInputs |
std::vector< Ptr< CorePin > > | m_workspaceOutputs |
Additional inherited members
Public Functions inherited from Workspace::CoreNode
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CoreNode(DIWNE::NodeEditor & diwne, Ptr< Core::Node > nodebase) | |
~CoreNode() override | |
virtual bool | allowDrawing() override<br>Decide whether the object should be drawn (when outside the window for example) |
void | drawMenuDuplicate(DIWNE::DrawInfo & context) |
virtual void | drawMenuLevelOfDetail() =0 |
void | drawMenuSetEditable() |
void | drawMenuSetPrecision() |
void | drawTrackingBorder(bool active, bool interpolating, float progress) const |
void | drawTrackingCursor(ImRect rect, const Core::TrackedNodeData * t, bool inactiveOverlay, bool round) const |
void | duplicate(DIWNE::DrawInfo & context, bool multiDuplication) |
virtual void | endDiwne(DIWNE::DrawInfo & context) override |
float | getDataItemsWidth()<br>Returns the desired width of data items (ImGui number fields) |
FloatPopupMode & | getFloatPopupMode() |
const std::string & | getKeyword() const<br>Returns the string identifier of the core node type. |
LevelOfDetail | getLevelOfDetail() |
virtual int | getLODCount()<br>Number of levels this node cycles through. |
Ptr< Core::Node > | getNodebase() const<br>Returns the managed I3TCore node. |
int | getNumberOfVisibleDecimal() |
virtual void | onPopup() override |
virtual void | onReleased(bool justReleased, DIWNE::DrawInfo & context) override<br>Called when the object is not pressed. |
virtual void | onSelection(bool selected) override |
virtual void | popupContent(DIWNE::DrawInfo & context) override<br>Content of popup menu raised on this objec. |
void | queueUpdateDataItemsWidth()<br>This call requests the data items width to be recalculated on the next draw of ths node. |
void | setFloatPopupMode(FloatPopupMode mode) |
LevelOfDetail | setLevelOfDetail(LevelOfDetail levelOfDetail) |
virtual void | setNumberOfVisibleDecimal(int value) |
virtual LevelOfDetail | switchLevelOfDetail(LevelOfDetail oldLevel)<br>Switches to the next LOD level. |
virtual void | topContent(DIWNE::DrawInfo & context) override |
virtual void | topRightHeaderContent(DIWNE::DrawInfo & context)<br>Special method to fill contents between the node label and the top right menu button (if present) The method call must include a m_top.spring(1.0f); call somewhere in it. |
void | drawMenuLevelOfDetail_builder(Ptr< CoreNode > node, std::vector< LevelOfDetail > const & levels_of_detail) |
Protected Functions inherited from Workspace::CoreNode
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virtual int | maxLengthOfData() =0<br>Calculates the largest number of characters/decimal places a data item has in this node. |
virtual float | updateDataItemsWidth()<br>Calculates the final desired pixel width of data items (floats inside vectors, matrices etc.). |
Public Attributes inherited from Workspace::CoreNode
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constexpr char | CORE_NODE_FLAG |
bool | m_referenceSpaceSource <br>Indicates that this node is the source of a custom scene view reference space TODO: What if it's a source for multiple windows? Would be nice to keep track of that. |
Protected Attributes inherited from Workspace::CoreNode
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float | m_dataItemsWidth |
bool | m_drawContextMenuButton |
FloatPopupMode | m_floatPopupMode |
bool | m_isFirstDraw |
bool | m_isLabelBeingEdited |
LevelOfDetail | m_levelOfDetail |
const Ptr< Core::Node > | m_nodebase <br>Reference to the I3TCore node @description Each WorkspaceGUI node represents a single I3TCore node. |
int | m_numberOfVisibleDecimal <br>number of decimal places used while display floats in the workspace |
bool | m_topBottomSpacingDefault <br>Whether this node has spacing between content and header / end. |
bool | m_updateDataItemsWidth |
Public Functions inherited from Workspace::Node
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Node(DIWNE::NodeEditor & diwne, std::string label ="Header") | |
virtual bool | allowDragStart() const override<br>Determines whether a drag operation can start from this object. |
virtual void | drawMenuDelete() |
bool | getDuplicateNode() const |
virtual void | popupContent(DIWNE::DrawInfo & context) override<br>Content of popup menu raised on this objec. |
void | setDuplicateNode(bool value) |
Public Attributes inherited from Workspace::Node
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bool | m_duplicateNode |
Public Functions inherited from IVisitable
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virtual void | accept(NodeVisitor & visitor) =0 |
Public Functions inherited from DIWNE::BasicNode
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BasicNode(NodeEditor & editor, std::string label) | |
virtual void | bottomContent(DrawInfo & context) |
virtual void | centerContent(DrawInfo & context) |
virtual void | content(DrawInfo & context) override<br>Called after begin() during drawing. |
virtual void | drawBody() |
virtual void | drawHeader(ImDrawFlags corners =ImDrawFlags_RoundCornersTop) |
virtual void | end(DrawInfo & context) override<br>Called after content(). |
const std::string & | getTopLabel() const |
void | setTopLabel(const std::string & str) |
virtual void | topContent(DrawInfo & context) |
virtual void | updateLayout(DrawInfo & context) override<br>Updates object's m_rect, m_displayRect and any other object size variables. |
Public Attributes inherited from DIWNE::BasicNode
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DiwnePanel | m_center |
DiwnePanel | m_left |
DiwnePanel | m_middle |
DiwnePanel | m_right |
DiwnePanel | m_top |
Protected Attributes inherited from DIWNE::BasicNode
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bool | m_bottomSpacing <br>Whether to add a gap between the node content and the end. |
float | m_contentSpacing <br>Gap between left, center and right panels (-1 for default item spacing). |
bool | m_headerSpacing <br>Whether to add a gap between the node header and its content. |
std::string | m_topLabel |
float | m_topLabelWidth <br>Top label width in DIWNE coordinates. |
float | m_topLabelWidthChange <br>Change of top label width since last frame, used to prevent layout flicker. |
Public Functions inherited from DIWNE::Node
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Node(const Node & other) =delete | |
Node(NodeEditor & diwne, std::string labelDiwne ="DiwneNode") | |
virtual bool | allowDrawing() override<br>Decide whether the object should be drawn (when outside the window for example) |
virtual void | content(DrawInfo & context) override<br>Called after begin() during drawing. |
virtual void | drawSelectionIndicator(DrawInfo & context) |
virtual void | end(DrawInfo & context) override<br>Called after content(). |
bool | getFlag(char index) const<br>Get the node bit flag value at index. |
virtual void | onDrag(DrawInfo & context, bool dragStart, bool dragEnd) override<br>This method gets called when the object is being dragged. |
virtual void | onHover(DrawInfo & context) override<br>This method gets called when the object is hovered. |
virtual void | onSelection(bool selected) override |
Node & | operator=(const Node & other) =delete |
void | setFlag(char index, bool value)<br>Set the node bit flag value at index. |
virtual void | updateLayout(DrawInfo & context) override<br>Updates object's m_rect, m_displayRect and any other object size variables. |
bool | willBeRemovedFromContainer(const DiwneObject * container) |
Protected Functions inherited from DIWNE::Node
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virtual void | afterDrawDiwne(DrawInfo & context) override<br>Updates layout, processes interactions and then calls the user afterDraw() method. |
virtual bool | processSelectDiwne(DrawInfo & context) override<br>Processes any interactions related to whether the object should be selected. |
virtual void | setInitialPositionDiwne() override<br>Internal helper for setting the object's initial position. |
Public Attributes inherited from DIWNE::Node
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bool | m_forceDraw <br>Internal flag to force drawing of the node, used by pins (TODO: move to DiwneObject?) |
Protected Attributes inherited from DIWNE::Node
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NodeFlag | m_flag <br>The node flag bit field. |
Public Functions inherited from DIWNE::DiwneObject
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DiwneObject(DIWNE::NodeEditor & diwne, std::string labelDiwne) | |
virtual | ~DiwneObject() |
virtual bool | allowDragStart() const<br>Determines whether a drag operation can start from this object. |
virtual bool | allowDrawing()<br>Decide whether the object should be drawn (when outside the window for example) |
virtual bool | allowHover() const<br>Determines whether the object can be hovered. |
virtual bool | allowInteraction() const<br>Decide whether the object should react to user input in general. |
virtual bool | allowPopup() const<br>Determines whether a popup can be raised over the object. |
virtual bool | allowSelectOnClick(const DrawInfo & context) const<br>Determines whether the object can be selected by clicking it (eg. |
template <typename T =DiwneObject> <br>T * | as()<br>Returns a raw pointer to itself casted to a type. |
virtual void | content(DrawInfo & context) =0<br>Called after begin() during drawing. |
virtual void | destroy(bool logEvent =true)<br>Marks the object for lazy destruction/deallocation and removal from any containers (like the node editor). |
virtual void | draw(DrawMode drawMode =DrawMode_Interactive)<br>Generic draw method meant to be used by external code. |
virtual void | drawDiwne(DrawInfo & context, DrawMode drawMode =DrawMode_Interactive)<br>Internal draw method. |
DrawInfo | drawDiwneEx(DrawInfo & context, DrawMode drawMode =DrawMode_Interactive) |
virtual void | end(DrawInfo & context) =0<br>Called after content(). |
virtual void | finalize(DrawInfo & context)<br>The final method to be called, gets called every frame and doesn't do any drawing. |
ImRect | getDisplayRect() const<br>Object's bounds aligned to current viewport pixel boundaries. |
ID | getId() const |
DiwneObject * | getParentObject() const |
ImVec2 | getPosition() const<br>Returns the top left corner of the object's rect. |
virtual ImRect | getRect() const<br>Rectangle bounds of the object in DIWNE coordinates (editor canvas coordinates). |
bool | getSelectable() |
virtual bool | getSelected() const<br>Whether the object is selected or not. |
StyleOverride * | getStyleOverride() const |
virtual void | initialize(DrawInfo & context)<br>First method to be called every frame. |
bool | isAnyParentSelected() |
bool | isChildObject() const |
bool | isChildOfObject(DiwneObject * parent) |
bool | isDestroyed() const |
bool | isDragging(DrawInfo & context)<br>Is this object the source of an active dragging operation? |
bool | isFixed() const<br>Fixed objects are ones rendered at a position determined by some other object. |
bool | isRendered() const |
bool | isToBeBroughtToFront() |
virtual void | onDrag(DrawInfo & context, bool dragStart, bool dragEnd)<br>This method gets called when the object is being dragged. |
virtual void | onHover(DrawInfo & context)<br>This method gets called when the object is hovered. |
virtual void | onPopup() |
virtual void | onPressed(bool justPressed, DrawInfo & context)<br>Called when the object is pressed, meaning a key is pressed over it. |
virtual void | onReleased(bool justReleased, DrawInfo & context)<br>Called when the object is not pressed. |
virtual void | onSelection(bool selected) |
void | openPopup()<br>Request to open the object's popup if possible. |
bool | operator!=(const DiwneObject & rhs) const |
bool | operator==(const DiwneObject & rhs) const |
virtual void | popupContent(DrawInfo & context)<br>Content of popup menu raised on this objec. |
virtual void | processInteractions(DrawInfo & context)<br>Method for reacting to user input after the object is fully drawn and its dimensions are known. |
void | setBringToFront(bool val)<br>Marks the object to be brought to front (be drawn first). |
void | setFixed(bool val) |
void | setForceDraw(bool val)<br>When true, makes the object automatically add the ForceDraw DrawMode flag. |
void | setParentObject(DiwneObject * parent) |
void | setPopupEnabled(bool val) |
void | setPosition(const ImVec2 & position)<br>Move the object's rect and any other associated positional data to the specified position. |
void | setRendered(bool val) |
void | setSelectable(bool selectable)<br>Whether the object can be selected. |
virtual bool | setSelected(bool selected)<br>Set the selection state of the object. |
void | setStyleOverride(StyleOverride * styleOverride)<br>Assign a StyleOverride object to this DiwneObject. |
void | setTooltip(const std::string & text) |
void | setTooltipEnabled(bool val) |
template <typename T =DiwneObject> <br>std::shared_ptr< T > | sharedPtr()<br>Returns a shared pointer to this object. |
void | showTooltip(const std::string & label, const ImColor && color, DrawInfo & context)<br>Immediately show a tooltip next to the mouse cursor with the specified text. |
void | showTooltip(const std::string & label, const std::string & desc, const ImColor && color, DrawInfo & context, float wrapWidth =35.f)<br>Immediately show a tooltip next to the mouse cursor with the specified text. |
void | stopDrag(DrawInfo & context)<br>End an active drag operation this object is a source of. |
virtual Style & | style() const<br>Get the style for this object. |
virtual void | tooltipContent(DrawInfo & context)<br>Content of the object's tooltip. |
virtual void | updateLayout(DrawInfo & context) =0<br>Updates object's m_rect, m_displayRect and any other object size variables. |
Protected Functions inherited from DIWNE::DiwneObject
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virtual void | afterDrawDiwne(DrawInfo & context)<br>Updates layout, processes interactions and then calls the user afterDraw() method. |
virtual void | beginDiwne(DrawInfo & context) |
virtual void | endDiwne(DrawInfo & context) |
virtual void | finalizeDiwne(DrawInfo & context) |
virtual void | initializeDiwne(DrawInfo & context) |
virtual bool | isDraggedDiwne()<br>Is the object being dragged? (usually by mouse or some key combo) |
virtual bool | isHoveredDiwne()<br>Is the object being hovered? The default implementation mostly gets this information from ImGui::IsItemHovered() but the behavior can be changed or restricted. |
virtual bool | isJustPressedDiwne()<br>Determine whether a key/s of interest was/were just pressed. |
virtual bool | isPressedDiwne()<br>Determine whether a key/s of interest is/are pressed down over the object. |
virtual bool | popupShouldBeOpenedDiwne() const<br>Determine whether a popup should be opened, that is, by default, that right mouse button was pressed and isn't dragging. |
virtual void | processDragDiwne(DrawInfo & context) |
virtual void | processHoverDiwne(DrawInfo & context)<br>Processes whether the object is currently hovered. |
virtual void | processInteractionsDiwne(DrawInfo & context) |
virtual void | processPopupAndTooltipDiwne(DrawInfo & context)<br>Processes whether a popup should be opened over this object. |
virtual void | processPressAndReleaseDiwne(DrawInfo & context)<br>Processes whether the object is currently pressed (held) and further if it was just pressed or released. |
virtual bool | processSelectDiwne(DrawInfo & context)<br>Processes any interactions related to whether the object should be selected. |
virtual void | setInitialPositionDiwne()<br>Internal helper for setting the object's initial position. |
void | setSize(const ImVec2 & size) |
void | updateRectFromImGuiItem() |
Public Attributes inherited from DIWNE::DiwneObject
Name | |
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NodeEditor & | diwne <br>Reference to the NodeEditor instance (also named 'editor' in some classes) |
bool | m_deletable <br>Whether the object can be destroyed by the user. |
bool | m_destroy <br>Indicates the object is to be deleted (and deallocated) |
ImRect | m_displayRect <br>Rectangle bounds aligned with the last viewport. |
bool | m_draggable <br>Whether dragging of the object is allowed by default. |
DrawMode | m_drawMode <br>Read-only flag thats updated on each drawDiwne(). |
bool | m_drawnThisFrame <br>Read only flag indicating whether the object has been drawn this frame. |
bool | m_fixed <br>Whether the object can be moved by user operations. |
bool | m_forceHoverDiwne <br>Special flag that can be used to enforce hover state, used by pin drag assist. |
bool | m_hoverable <br>Whether hovering is enabled by default. |
bool | m_hovered <br>Is the object hovered (usually by the mouse or whatever isHoveredDiwne() tracks) |
bool | m_hoverRoot <br>Whether hovering this object should prevent other objects from hovering. |
ID | m_idDiwne <br>Unique numeric identifier of the object. |
bool | m_isDragged <br>Is the object dragged? Returns false immediately on drag end (unlike isDragging()). |
bool | m_isPressed <br>Is the object pressed down (held)? Requirement for dragging. |
bool | m_justHidden <br>Read only flag indicating that this object was drawn last frame, but not this one. |
bool | m_justPressed <br>Read only flag indicating the object was pressed this frame (eg. |
bool | m_justReleased <br>Read only flag indicating the object was released this frame (eg. |
std::string | m_labelDiwne <br>Unique string identifier, consists of <some string>:<m_idDiwne>. |
ImRect | m_rect <br>Rectangle bounds of the object in diwne coordinates. |
StyleOverride * | m_styleOverride <br>Style override to allow uniquely styled object types. |
Protected Attributes inherited from DIWNE::DiwneObject
Name | |
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unsigned long long | g_diwneIDCounter <br>Static unique ID generator, unique only for current application run. |
bool | m_bringToFront <br>Request the object's rendering order to be moved to the front above other objects. |
bool | m_forceDraw <br>Request the next draw of the object to have the ForceDraw DrawMode flag. |
bool | m_internalHover <br>Temporary storage for an internal ImGui::IsItemHovered() check Can be set in the end() method to determine if object is hovered if applicable. |
bool | m_openPopup <br>Request to open popup. |
bool | m_openTooltip <br>Request to open tooltip. |
DiwneObject * | m_parentObject <br>Sets the parent object of object, relevant in node container and hover hierarchy. |
bool | m_popupEnabled <br>Whether this object has popup enabled. |
std::string | m_popupLabelDiwne <br>ImGui popup identifier. |
bool | m_rendered <br>Whether the object should be drawn, this is a general flag that overrides behavior of the allowDrawing() method. |
bool | m_selectable <br>Should not be accessed directly. |
bool | m_selected <br>Should not be accessed directly. |
bool | m_tooltipEnabled <br>Whether this object has tooltip enabled. |
std::string | m_tooltipText |
Public Functions Documentation
function CoreNodeWithPins
CoreNodeWithPins(
DIWNE::NodeEditor & diwne,
Ptr< Core::Node > nodebase,
bool showDataOnPins =true
)
CoreNodeWithPins(
DIWNE::NodeEditor & diwne,
Ptr< Core::Node > nodebase,
bool showDataOnPins =true
)
function afterDraw
virtual void afterDraw(
DIWNE::DrawInfo & context
) override
virtual void afterDraw(
DIWNE::DrawInfo & context
) override
Called last during drawing.
Reimplements: DIWNE::DiwneObject::afterDraw
Reimplemented by: Workspace::Model::afterDraw, Workspace::Sequence::afterDraw
At this point the m_rect of the object should be calculated in the updateLayout() method and this method should be able to work with it. Because of that the drawing code within shouldn't affect the objects size anymore. Interactions are processed before this method and thus interaction related member variables can be used within.
function allowPress
virtual bool allowPress(
const DIWNE::DrawInfo & context
) const override
virtual bool allowPress(
const DIWNE::DrawInfo & context
) const override
Determines whether the object can be pressed.
See: isPressedDiwne(), allowHover(), DrawInfo::inputConsumed, InteractionState::dragging
Reimplements: DIWNE::DiwneObject::allowPress
By default this requires the object to be hovered, input not being consumed and nothing else being dragged.
function begin
virtual void begin(
DIWNE::DrawInfo & context
) override
virtual void begin(
DIWNE::DrawInfo & context
) override
First method to be called during object drawing.
Reimplements: Workspace::CoreNode::begin
Reimplemented by: Workspace::Cycle::begin, Workspace::Sequence::begin
Can be used to initialize drawing code.
function drawInputPins
virtual void drawInputPins(
DIWNE::DrawInfo & context
)
virtual void drawInputPins(
DIWNE::DrawInfo & context
)
Reimplemented by: Workspace::Model::drawInputPins, Workspace::Sequence::drawInputPins
function drawOutputPins
virtual void drawOutputPins(
DIWNE::DrawInfo & context
)
virtual void drawOutputPins(
DIWNE::DrawInfo & context
)
Reimplemented by: Workspace::Camera::drawOutputPins, Workspace::Sequence::drawOutputPins
function getInputs
inline const std::vector< Ptr< CorePin > > & getInputs() const
inline const std::vector< Ptr< CorePin > > & getInputs() const
get vector of input pins
Return: m_workspaceInputs
Note: Input pins don't always have to be on the left side of the node!
function getOutputs
inline const std::vector< Ptr< CorePin > > & getOutputs() const
inline const std::vector< Ptr< CorePin > > & getOutputs() const
get vector of output pins
Return: m_workspaceOutputs
Note: Output pins don't always have to be on the right side of the node!
function leftContent
virtual void leftContent(
DIWNE::DrawInfo & context
) override
virtual void leftContent(
DIWNE::DrawInfo & context
) override
Reimplements: DIWNE::BasicNode::leftContent
Reimplemented by: Workspace::Cycle::leftContent
function onDestroy
virtual void onDestroy(
bool logEvent
) override
virtual void onDestroy(
bool logEvent
) override
Gets called the moment the object is marked for deletion by destroy().
See: destroy()
Warning: It is possible that the onDestroy() callback is never called when destroy() wasn't properly called. DiwneObjects containing other DiwneObjects should always ensure to destroy their children in their onDestroy().
Reimplements: Workspace::CoreNode::onDestroy
Reimplemented by: Workspace::Sequence::onDestroy
It is called only once per object.
function rightContent
virtual void rightContent(
DIWNE::DrawInfo & context
) override
virtual void rightContent(
DIWNE::DrawInfo & context
) override
Reimplements: DIWNE::BasicNode::rightContent
Reimplemented by: Workspace::Cycle::rightContent
function translate
virtual void translate(
const ImVec2 & vec
) override
virtual void translate(
const ImVec2 & vec
) override
Move the object's rect and any other associated positional data.
Reimplements: DIWNE::BasicNode::translate
function unplugAll
void unplugAll()
void unplugAll()
function updatePinStyle
void updatePinStyle(
CorePin & pin
)
void updatePinStyle(
CorePin & pin
)
Protected Functions Documentation
function processPinDragAssist
bool processPinDragAssist()
bool processPinDragAssist()
Inspects mouse position relative to all pins within the node and forces a pin hover operation on the nearest pin of the mouse is close enough, this allows pins to be (un)plugged more easily, not requiring the mouse to be directly over them.
Return: Whether hover event was forced on one of the pins.
Protected Attributes Documentation
variable m_leftPins
std::vector< CorePin * > m_leftPins;
std::vector< CorePin * > m_leftPins;
variable m_outputPinsVstack
DIWNE::VStack m_outputPinsVstack {diwne, &m_right};
DIWNE::VStack m_outputPinsVstack {diwne, &m_right};
variable m_rightPins
std::vector< CorePin * > m_rightPins;
std::vector< CorePin * > m_rightPins;
variable m_showDataOnPins
bool m_showDataOnPins;
bool m_showDataOnPins;
variable m_workspaceInputs
std::vector< Ptr< CorePin > > m_workspaceInputs;
std::vector< Ptr< CorePin > > m_workspaceInputs;
variable m_workspaceOutputs
std::vector< Ptr< CorePin > > m_workspaceOutputs;
std::vector< Ptr< CorePin > > m_workspaceOutputs;
Updated on 2025-05-31 at 12:55:30 +0000