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Workspace::Cycle

#include "GUI/Workspace/Nodes/Cycle.h"

Inherits from Workspace::CoreNodeWithPins, Workspace::CoreNode, Workspace::Node, IVisitable, DIWNE::Node, DIWNE::DiwneObject, std::enable_shared_from_this< DiwneObject >

Public Functions

Name
Cycle(DIWNE::Diwne & diwne, Ptr< Core::Node > nodebase =Core::GraphManager::createCycle(), bool showDataOnPins =true)
virtual voidaccept(NodeVisitor & visitor) override
boolbuttonPlayPause()
boolbuttonRewind()<br>Set the current value to From.
boolbuttonStepBack()
boolbuttonStepNext()
boolbuttonStopAndReset()
boolbuttonWind()<br>Set the current value to To.
virtual voiddrawMenuLevelOfDetail() override
virtual std::vector< Ptr< CoreOutPin > > constgetOutputsToShow() const override
boolisCycle()
virtual boolleftContent() override
virtual intmaxLengthOfData() override
virtual boolmiddleContent() override
boolmyRadioButton(const char * label, int * v, int v_button)<br>Radio button - used for cycle mode selection.
virtual boolrightContent() override
virtual booltopContent() override

Additional inherited members

Public Functions inherited from Workspace::CoreNodeWithPins

Name
CoreNodeWithPins(DIWNE::Diwne & diwne, Ptr< Core::Node > nodebase, bool showDataOnPins =true)
virtual boolfinalize() override
std::vector< Ptr< CoreInPin > > const &getInputs() const<br>get vector of input pins
std::vector< Ptr< CoreOutPin > > const &getOutputs() const<br>get vector of output pins

Protected Attributes inherited from Workspace::CoreNodeWithPins

Name
boolm_showDataOnPins
std::vector< Ptr< CoreInPin > >m_workspaceInputs
std::vector< Ptr< CoreOutPin > >m_workspaceOutputs

Public Functions inherited from Workspace::CoreNode

Name
CoreNode(DIWNE::Diwne & diwne, Ptr< Core::Node > nodebase)
~CoreNode() override
booldrawDataLabel()
voiddrawMenuDuplicate()
voiddrawMenuSetEditable()
voiddrawMenuSetPrecision()
floatgetDataItemsWidth()
FloatPopupMode &getFloatPopupMode()
boolgetIsLabelBeingEdited()
LevelOfDetailgetLevelOfDetail()
Ptr< Core::Node > constgetNodebase() const
intgetNumberOfVisibleDecimal()
virtual voidpopupContent() override<br>Content of popup menu raise on this object.
virtual boolprocessDrag() override
virtual boolprocessSelect() override
virtual boolprocessUnselect() override
voidsetFloatPopupMode(FloatPopupMode mode)
LevelOfDetailsetLevelOfDetail(LevelOfDetail levelOfDetail)
virtual voidsetNumberOfVisibleDecimal(int value)
virtual floatupdateDataItemsWidth()
voiddrawMenuLevelOfDetail_builder(Ptr< CoreNode > node, std::vector< LevelOfDetail > const & levels_of_detail)

Protected Attributes inherited from Workspace::CoreNode

Name
floatm_dataItemsWidth
FloatPopupModem_floatPopupMode
floatm_headerMinWidth <br>Can be used to specify the minimum header width of the node.
boolm_isFirstDraw
boolm_isLabelBeingEdited
LevelOfDetailm_levelOfDetail
Ptr< Core::Node > constm_nodebase <br>reference to Core
intm_numberOfVisibleDecimal <br>number of decimal places used while display floats in the workspace

Public Functions inherited from Workspace::Node

Name
Node(DIWNE::Diwne & diwne, DIWNE::ID id, std::string const topLabel ="Header", std::string const middleLabel ="Content")
virtual~Node()<br>Default destructor.
virtual boolbeforeContent() override
virtual boolbottomContent() override
virtual boolbypassFocusForInteractionAction() override
virtual voiddeleteAction() override
virtual voiddrawMenuDelete()
boolgetDuplicateNode() const
std::stringgetMiddleLabel()
boolgetRemoveFromWorkspace() const
std::stringgetTopLabel()
virtual voidpopupContent() override<br>Content of popup menu raise on this object.
voidsetDuplicateNode(bool value)
voidsetMiddleLabel(std::string label)
voidsetRemoveFromWorkspace(bool value)
voidsetTopLabel(std::string label)

Public Attributes inherited from Workspace::Node

Name
boolm_duplicateNode
boolm_removeFromWorkspaceWindow

Protected Attributes inherited from Workspace::Node

Name
std::stringm_middleLabel
std::stringm_topLabel

Public Functions inherited from DIWNE::Node

Name
Node(DIWNE::Diwne & diwne, DIWNE::ID id, std::string const labelDiwne ="DiwneNode")<br>Default constructor.
virtual~Node()<br>Default destructor.
virtual boolafterEndDiwne() override
virtual boolallowDrawing() override<br>Decision maker whether object should be drawn (not outside of window for example)
virtual boolbeforeBeginDiwne() override
virtual voidbegin() override
virtual boolbottomContent()
boolbottomContentDiwne()
virtual boolcontent() override
virtual voiddeleteAction()
voiddeleteActionDiwne()
template <typename T &gt; <br>booldrawNodeDiwne(DrawModeNodePosition nodePosMode =DrawModeNodePosition::OnItsPosition, DrawMode drawMode =DrawMode::Interacting)
virtual voidend() override
virtual DIWNE::DiwneActiongetDragActionType() const
virtual DIWNE::DiwneActiongetHoldActionType() const
DIWNE::ID constgetId() const
ImVec2getNodePositionDiwne() const
ImRectgetNodeRectDiwne() const
ImVec2getNodeRectSizeDiwne() const
virtual ImRectgetRectDiwne() const override
boolgetRender() const
virtual DIWNE::DiwneActiongetTouchActionType() const
boolleftContentDiwne()
boolmiddleContentDiwne()
Node &operator=(const Node & other)<br>Assignment operator.
virtual boolprocessDrag() override
virtual boolprocessSelect() override
virtual boolprocessUnselect() override
boolrightContentDiwne()
voidsetNodePositionDiwne(ImVec2 const & position)
voidsetRender(bool render)
virtual boolsetSelected(const bool selected) override
booltopContentDiwne()
voidtranslateNodePositionDiwne(ImVec2 const amount)
virtual voidupdateSizes() override

Public Attributes inherited from DIWNE::Node

Name
boolm_drawAnyway

Protected Attributes inherited from DIWNE::Node

Name
ImRectm_bottomRectDiwne
floatm_centerDummySpace <br>indent value to center the middle part
ImRectm_leftRectDiwne
ImRectm_middleRectDiwne
ImVec2m_nodePositionDiwne
DrawModeNodePositionm_nodePosMode
boolm_render <br>used to hide nodes in tutorial scenes (action "toggleNodeWorkspaceVisibility")
ImRectm_rightRectDiwne
boolm_toDelete <br>Set to true after node delete action.
ImRectm_topRectDiwne <br>Rectangle of parts of node in diwne, are computed every frame based on node content and m_nodePositionDiwne.

Public Functions inherited from DIWNE::DiwneObject

Name
DiwneObject(DIWNE::Diwne & diwne, DIWNE::ID id, std::string const labelDiwne)<br>Constructor.
virtual~DiwneObject() =default
virtual boolafterContent()
virtual boolafterContentDiwne()
virtual boolafterEnd()
virtual boolafterEndDiwne()
virtual boolallowDrawing()<br>Decision maker whether object should be drawn (not outside of window for example)
virtual boolallowInteraction()<br>Decision maker whether object can interact (not include content elements)
virtual boolallowProcessDrag()
virtual boolallowProcessFocused()
virtual boolallowProcessFocusedForInteraction()
virtual boolallowProcessHold()
virtual boolallowProcessRaisePopup()
virtual boolallowProcessSelect()
virtual boolallowProcessUnhold()
virtual boolallowProcessUnselect()
virtual boolbeforeBegin()
virtual boolbeforeBeginDiwne()
virtual boolbeforeContent()
virtual boolbeforeContentDiwne()
virtual voidbegin() =0
virtual boolbypassDragAction()
virtual boolbypassFocusAction()
virtual boolbypassFocusForInteractionAction()
virtual boolbypassHoldAction()
virtual boolbypassRaisePopupAction()
virtual boolbypassSelectAction()
virtual boolbypassTouchAction()
virtual boolbypassUnholdAction()
virtual boolbypassUnselectAction()
virtual boolcontent()
virtual boolcontentDiwne()
virtual booldrawDiwne(DrawMode drawMode =DrawMode::Interacting)<br>Main function for drawing object and deal with interactions.
virtual voidend() =0
virtual boolfinalize()
virtual boolfinalizeDiwne()
virtual DIWNE::DiwneActiongetDragActionType() const =0
virtual DIWNE::DiwneActiongetHoldActionType() const =0
DIWNE::ID constgetIdDiwne() const
virtual ImRectgetRectDiwne() const =0
virtual boolgetSelectable()
virtual boolgetSelected() const<br>Getter of selection state.
virtual DIWNE::DiwneActiongetTouchActionType() const =0
virtual boolinitialize()
virtual boolinitializeDiwne()
virtual boolinteractionBeginInLastDraw()
virtual boolinteractionEndInLastDraw()
virtual voidpopupContent()<br>Content of popup menu raise on this object.
virtual boolprocessDrag()
boolprocessDragDiwne()
virtual boolprocessFocused()
boolprocessFocusedDiwne()
virtual boolprocessFocusedForInteraction()
boolprocessFocusedForInteractionDiwne()
virtual boolprocessHold()
boolprocessHoldDiwne()
virtual boolprocessInteractions()
virtual boolprocessInteractionsAlways()
virtual boolprocessInteractionsDiwne()
virtual boolprocessRaisePopupDiwne()
virtual boolprocessSelect()
boolprocessSelectDiwne()
virtual boolprocessShowPopupDiwne()
virtual boolprocessUnhold()
boolprocessUnholdDiwne()
virtual boolprocessUnselect()
boolprocessUnselectDiwne()
virtual voidsetSelectable(bool const selectable)
virtual boolsetSelected(bool const selected)
voidshowTooltipLabel(std::string const & label, ImColor const && color)<br>Show a colored text for example for immediate hints.
virtual voidupdateSizes()

Public Attributes inherited from DIWNE::DiwneObject

Name
DIWNE::Diwne &diwne
DrawModem_drawMode
boolm_focused
boolm_focusedForInteraction
DIWNE::ID constm_idDiwne
boolm_inner_interaction_happen
boolm_inner_interaction_happen_previous_draw
boolm_isActive
boolm_isDragged
boolm_isHeld
std::string constm_labelDiwne
std::string constm_popupIDDiwne
boolm_selectable
boolm_selected

Public Functions Documentation

function Cycle

cpp
Cycle(
    DIWNE::Diwne & diwne,
    Ptr< Core::Node > nodebase =Core::GraphManager::createCycle(),
    bool showDataOnPins =true
)
Cycle(
    DIWNE::Diwne & diwne,
    Ptr< Core::Node > nodebase =Core::GraphManager::createCycle(),
    bool showDataOnPins =true
)

function accept

cpp
inline virtual void accept(
    NodeVisitor & visitor
) override
inline virtual void accept(
    NodeVisitor & visitor
) override

Reimplements: IVisitable::accept

function buttonPlayPause

cpp
bool buttonPlayPause()
bool buttonPlayPause()

function buttonRewind

cpp
bool buttonRewind()
bool buttonRewind()

Set the current value to From.

function buttonStepBack

cpp
bool buttonStepBack()
bool buttonStepBack()

function buttonStepNext

cpp
bool buttonStepNext()
bool buttonStepNext()

function buttonStopAndReset

cpp
bool buttonStopAndReset()
bool buttonStopAndReset()

function buttonWind

cpp
bool buttonWind()
bool buttonWind()

Set the current value to To.

function drawMenuLevelOfDetail

cpp
virtual void drawMenuLevelOfDetail() override
virtual void drawMenuLevelOfDetail() override

Reimplements: Workspace::CoreNode::drawMenuLevelOfDetail

function getOutputsToShow

cpp
inline virtual std::vector< Ptr< CoreOutPin > > const getOutputsToShow() const override
inline virtual std::vector< Ptr< CoreOutPin > > const getOutputsToShow() const override

Reimplements: Workspace::CoreNodeWithPins::getOutputsToShow

function isCycle

cpp
bool isCycle()
bool isCycle()

function leftContent

cpp
virtual bool leftContent() override
virtual bool leftContent() override

Reimplements: Workspace::CoreNodeWithPins::leftContent

function maxLengthOfData

cpp
virtual int maxLengthOfData() override
virtual int maxLengthOfData() override

Reimplements: Workspace::CoreNode::maxLengthOfData

function middleContent

cpp
virtual bool middleContent() override
virtual bool middleContent() override

Reimplements: Workspace::Node::middleContent

function myRadioButton

cpp
bool myRadioButton(
    const char * label,
    int * v,
    int v_button
)
bool myRadioButton(
    const char * label,
    int * v,
    int v_button
)

Radio button - used for cycle mode selection.

Parameters:

  • label Button text
  • v_button Button value (button number) - cycle mode assigned to this button
  • v Pressed button value v_button - return value of the selected button

Return: true if this button was pressed - as a side effect, replace the current mode in *v by v_button

function rightContent

cpp
virtual bool rightContent() override
virtual bool rightContent() override

Reimplements: Workspace::CoreNodeWithPins::rightContent

function topContent

cpp
virtual bool topContent() override
virtual bool topContent() override

Reimplements: Workspace::CoreNode::topContent


Updated on 2024-11-06 at 20:16:53 +0000