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DIWNE::NodeDropZone

#include "DIWNE/Core/Elements/Containers/NodeDropZone.h"

Inherits from DIWNE::DiwneObject, DIWNE::NodeContainer, std::enable_shared_from_this< DiwneObject >, DIWNE::INodeContainer

Inherited by Workspace::Sequence::SequenceDropZone

Public Functions

Name
NodeDropZone(DIWNE::NodeEditor & diwne, DiwneObject * parent)
virtual boolacceptNode(Node * node)<br>Decides whether the passed node should be allowed to be added to this drop zone.
virtual voidafterDraw(DrawInfo & context) override<br>Called last during drawing.
virtual boolallowDragStart() const override<br>Determines whether a drag operation can start from this object.
virtual boolallowHover() const override<br>Determines whether the object can be hovered.
virtual voidbegin(DrawInfo & context) override<br>First method to be called during object drawing.
virtual voidcontent(DrawInfo & context) override<br>Called after begin() during drawing.
virtual voidend(DrawInfo & context) override<br>Called after content().
virtual voidinitialize(DrawInfo & context) override<br>First method to be called every frame.
virtual voidonDestroy(bool logEvent) override<br>Gets called the moment the object is marked for deletion by destroy().
virtual voidonNodeAdd(Node * node, int index) override<br>Called after a node is inserted into the container.
virtual voidonNodeRemove(std::shared_ptr< Node > node, int index) override<br>Called after a node is removed from the container.
virtual voidprocessInteractions(DrawInfo & context) override<br>Method for reacting to user input after the object is fully drawn and its dimensions are known.
virtual voidupdateLayout(DrawInfo & context) override<br>Updates object's m_rect, m_displayRect and any other object size variables.

Protected Functions

Name
virtual intacceptNodeDiwne(Node * node)<br>Decide whether the node should be placed in the drop zone if at all.
virtual voiddrawDropIndicator(Node * newNode, int index)<br>Draws the drop indicator for the passed node about to be dropped at specified index.
virtual voiddrawEmptyContent(DrawInfo & context)<br>Content drawn where there are no nodes in the drop zone.
virtual intisNodeAboveDropZone(Node * newNode)<br>Returns at which index a the new node should be added, -1 for invalid position.
booltryAddNode(DrawInfo & context)
booltryRemoveNode(DrawInfo & context)

Protected Attributes

Name
intm_dropIndex <br>Insertion index of a dragged node that might get dropped in (invalid if negative)

Additional inherited members

Public Functions inherited from DIWNE::DiwneObject

Name
DiwneObject(DIWNE::NodeEditor & diwne, std::string labelDiwne)
virtual~DiwneObject()
virtual boolallowDrawing()<br>Decide whether the object should be drawn (when outside the window for example)
virtual boolallowInteraction() const<br>Decide whether the object should react to user input in general.
virtual boolallowPopup() const<br>Determines whether a popup can be raised over the object.
virtual boolallowPress(const DrawInfo & context) const<br>Determines whether the object can be pressed.
virtual boolallowSelectOnClick(const DrawInfo & context) const<br>Determines whether the object can be selected by clicking it (eg.
template <typename T =DiwneObject&gt; <br>T *as()<br>Returns a raw pointer to itself casted to a type.
virtual voiddestroy(bool logEvent =true)<br>Marks the object for lazy destruction/deallocation and removal from any containers (like the node editor).
virtual voiddraw(DrawMode drawMode =DrawMode_Interactive)<br>Generic draw method meant to be used by external code.
virtual voiddrawDiwne(DrawInfo & context, DrawMode drawMode =DrawMode_Interactive)<br>Internal draw method.
DrawInfodrawDiwneEx(DrawInfo & context, DrawMode drawMode =DrawMode_Interactive)
virtual voidfinalize(DrawInfo & context)<br>The final method to be called, gets called every frame and doesn't do any drawing.
ImRectgetDisplayRect() const<br>Object's bounds aligned to current viewport pixel boundaries.
IDgetId() const
DiwneObject *getParentObject() const
ImVec2getPosition() const<br>Returns the top left corner of the object's rect.
virtual ImRectgetRect() const<br>Rectangle bounds of the object in DIWNE coordinates (editor canvas coordinates).
boolgetSelectable()
virtual boolgetSelected() const<br>Whether the object is selected or not.
StyleOverride *getStyleOverride() const
boolisAnyParentSelected()
boolisChildObject() const
boolisChildOfObject(DiwneObject * parent)
boolisDestroyed() const
boolisDragging(DrawInfo & context)<br>Is this object the source of an active dragging operation?
boolisFixed() const<br>Fixed objects are ones rendered at a position determined by some other object.
boolisRendered() const
boolisToBeBroughtToFront()
virtual voidonDrag(DrawInfo & context, bool dragStart, bool dragEnd)<br>This method gets called when the object is being dragged.
virtual voidonHover(DrawInfo & context)<br>This method gets called when the object is hovered.
virtual voidonPopup()
virtual voidonPressed(bool justPressed, DrawInfo & context)<br>Called when the object is pressed, meaning a key is pressed over it.
virtual voidonReleased(bool justReleased, DrawInfo & context)<br>Called when the object is not pressed.
virtual voidonSelection(bool selected)
voidopenPopup()<br>Request to open the object's popup if possible.
booloperator!=(const DiwneObject & rhs) const
booloperator==(const DiwneObject & rhs) const
virtual voidpopupContent(DrawInfo & context)<br>Content of popup menu raised on this objec.
voidsetBringToFront(bool val)<br>Marks the object to be brought to front (be drawn first).
voidsetFixed(bool val)
voidsetForceDraw(bool val)<br>When true, makes the object automatically add the ForceDraw DrawMode flag.
voidsetParentObject(DiwneObject * parent)
voidsetPopupEnabled(bool val)
voidsetPosition(const ImVec2 & position)<br>Move the object's rect and any other associated positional data to the specified position.
voidsetRendered(bool val)
voidsetSelectable(bool selectable)<br>Whether the object can be selected.
virtual boolsetSelected(bool selected)<br>Set the selection state of the object.
voidsetStyleOverride(StyleOverride * styleOverride)<br>Assign a StyleOverride object to this DiwneObject.
voidsetTooltip(const std::string & text)
voidsetTooltipEnabled(bool val)
template <typename T =DiwneObject&gt; <br>std::shared_ptr< T >sharedPtr()<br>Returns a shared pointer to this object.
voidshowTooltip(const std::string & label, const ImColor && color, DrawInfo & context)<br>Immediately show a tooltip next to the mouse cursor with the specified text.
voidshowTooltip(const std::string & label, const std::string & desc, const ImColor && color, DrawInfo & context, float wrapWidth =35.f)<br>Immediately show a tooltip next to the mouse cursor with the specified text.
voidstopDrag(DrawInfo & context)<br>End an active drag operation this object is a source of.
virtual Style &style() const<br>Get the style for this object.
virtual voidtooltipContent(DrawInfo & context)<br>Content of the object's tooltip.
virtual voidtranslate(const ImVec2 & vec)<br>Move the object's rect and any other associated positional data.

Protected Functions inherited from DIWNE::DiwneObject

Name
virtual voidafterDrawDiwne(DrawInfo & context)<br>Updates layout, processes interactions and then calls the user afterDraw() method.
virtual voidbeginDiwne(DrawInfo & context)
virtual voidendDiwne(DrawInfo & context)
virtual voidfinalizeDiwne(DrawInfo & context)
virtual voidinitializeDiwne(DrawInfo & context)
virtual boolisDraggedDiwne()<br>Is the object being dragged? (usually by mouse or some key combo)
virtual boolisHoveredDiwne()<br>Is the object being hovered? The default implementation mostly gets this information from ImGui::IsItemHovered() but the behavior can be changed or restricted.
virtual boolisJustPressedDiwne()<br>Determine whether a key/s of interest was/were just pressed.
virtual boolisPressedDiwne()<br>Determine whether a key/s of interest is/are pressed down over the object.
virtual boolpopupShouldBeOpenedDiwne() const<br>Determine whether a popup should be opened, that is, by default, that right mouse button was pressed and isn't dragging.
virtual voidprocessDragDiwne(DrawInfo & context)
virtual voidprocessHoverDiwne(DrawInfo & context)<br>Processes whether the object is currently hovered.
virtual voidprocessInteractionsDiwne(DrawInfo & context)
virtual voidprocessPopupAndTooltipDiwne(DrawInfo & context)<br>Processes whether a popup should be opened over this object.
virtual voidprocessPressAndReleaseDiwne(DrawInfo & context)<br>Processes whether the object is currently pressed (held) and further if it was just pressed or released.
virtual boolprocessSelectDiwne(DrawInfo & context)<br>Processes any interactions related to whether the object should be selected.
virtual voidsetInitialPositionDiwne()<br>Internal helper for setting the object's initial position.
voidsetSize(const ImVec2 & size)
voidupdateRectFromImGuiItem()

Public Attributes inherited from DIWNE::DiwneObject

Name
NodeEditor &diwne <br>Reference to the NodeEditor instance (also named 'editor' in some classes)
boolm_deletable <br>Whether the object can be destroyed by the user.
boolm_destroy <br>Indicates the object is to be deleted (and deallocated)
ImRectm_displayRect <br>Rectangle bounds aligned with the last viewport.
boolm_draggable <br>Whether dragging of the object is allowed by default.
DrawModem_drawMode <br>Read-only flag thats updated on each drawDiwne().
boolm_drawnThisFrame <br>Read only flag indicating whether the object has been drawn this frame.
boolm_fixed <br>Whether the object can be moved by user operations.
boolm_forceHoverDiwne <br>Special flag that can be used to enforce hover state, used by pin drag assist.
boolm_hoverable <br>Whether hovering is enabled by default.
boolm_hovered <br>Is the object hovered (usually by the mouse or whatever isHoveredDiwne() tracks)
boolm_hoverRoot <br>Whether hovering this object should prevent other objects from hovering.
IDm_idDiwne <br>Unique numeric identifier of the object.
boolm_isDragged <br>Is the object dragged? Returns false immediately on drag end (unlike isDragging()).
boolm_isPressed <br>Is the object pressed down (held)? Requirement for dragging.
boolm_justHidden <br>Read only flag indicating that this object was drawn last frame, but not this one.
boolm_justPressed <br>Read only flag indicating the object was pressed this frame (eg.
boolm_justReleased <br>Read only flag indicating the object was released this frame (eg.
std::stringm_labelDiwne <br>Unique string identifier, consists of <some string>:<m_idDiwne>.
ImRectm_rect <br>Rectangle bounds of the object in diwne coordinates.
StyleOverride *m_styleOverride <br>Style override to allow uniquely styled object types.

Protected Attributes inherited from DIWNE::DiwneObject

Name
unsigned long longg_diwneIDCounter <br>Static unique ID generator, unique only for current application run.
boolm_bringToFront <br>Request the object's rendering order to be moved to the front above other objects.
boolm_forceDraw <br>Request the next draw of the object to have the ForceDraw DrawMode flag.
boolm_internalHover <br>Temporary storage for an internal ImGui::IsItemHovered() check Can be set in the end() method to determine if object is hovered if applicable.
boolm_openPopup <br>Request to open popup.
boolm_openTooltip <br>Request to open tooltip.
DiwneObject *m_parentObject <br>Sets the parent object of object, relevant in node container and hover hierarchy.
boolm_popupEnabled <br>Whether this object has popup enabled.
std::stringm_popupLabelDiwne <br>ImGui popup identifier.
boolm_rendered <br>Whether the object should be drawn, this is a general flag that overrides behavior of the allowDrawing() method.
boolm_selectable <br>Should not be accessed directly.
boolm_selected <br>Should not be accessed directly.
boolm_tooltipEnabled <br>Whether this object has tooltip enabled.
std::stringm_tooltipText

Public Functions inherited from DIWNE::NodeContainer

Name
NodeContainer(DiwneObject * owner)<br>Constructs the node container for a specific DiwneObject that it represents.
voidaddNode(const std::shared_ptr< Node > & node)<br>Adds a node to the end of the list (O(1)) The new node has this container set as its parent.
virtual voidaddNodeAt(const std::shared_ptr< Node > & node, int index)<br>Adds a node at a specified index.
virtual NodeList &getNodeList() override<br>Returns the underlying std::vector node list of the container.
virtual NodeRangegetNodes() const override<br>Returns a iterable range to the nodes of this container.
voidpurgeNodes()<br>Erases objects marked for deletion or removal from the container.
boolremoveNode(const std::shared_ptr< Node > & node)<br>Removes a node from the container.
virtual voidremoveNodeAt(int index)<br>Removes a node at a specified index from the container.
boolreplaceNode(const std::shared_ptr< Node > & oldNode, const std::shared_ptr< Node > & newNode)<br>Replaces an existing node with a new one.
virtual voidreplaceNodeAt(const std::shared_ptr< Node > & node, int index)<br>Replaces node at a specified index with a different one.

Protected Attributes inherited from DIWNE::NodeContainer

Name
NodeListm_nodes
DiwneObject *m_owner <br>Diwne object associated with this node container.

Public Functions inherited from DIWNE::INodeContainer

Name
virtual~INodeContainer() =default
virtual NodeList &getNodeList() =0
virtual NodeRangegetNodes() const =0

Public Functions Documentation

function NodeDropZone

cpp
NodeDropZone(
    DIWNE::NodeEditor & diwne,
    DiwneObject * parent
)
NodeDropZone(
    DIWNE::NodeEditor & diwne,
    DiwneObject * parent
)

function acceptNode

cpp
inline virtual bool acceptNode(
    Node * node
)
inline virtual bool acceptNode(
    Node * node
)

Decides whether the passed node should be allowed to be added to this drop zone.

Reimplemented by: Workspace::Sequence::SequenceDropZone::acceptNode

function afterDraw

cpp
virtual void afterDraw(
    DrawInfo & context
) override
virtual void afterDraw(
    DrawInfo & context
) override

Called last during drawing.

Reimplements: DIWNE::DiwneObject::afterDraw

At this point the m_rect of the object should be calculated in the updateLayout() method and this method should be able to work with it. Because of that the drawing code within shouldn't affect the objects size anymore. Interactions are processed before this method and thus interaction related member variables can be used within.

function allowDragStart

cpp
virtual bool allowDragStart() const override
virtual bool allowDragStart() const override

Determines whether a drag operation can start from this object.

See: isDraggedDiwne(), allowPress()

Reimplements: DIWNE::DiwneObject::allowDragStart

By default the only requirement is the object to be pressed.

function allowHover

cpp
virtual bool allowHover() const override
virtual bool allowHover() const override

Determines whether the object can be hovered.

See: isHoveredDiwne()

Reimplements: DIWNE::DiwneObject::allowHover

Is always allowed by default.

function begin

cpp
virtual void begin(
    DrawInfo & context
) override
virtual void begin(
    DrawInfo & context
) override

First method to be called during object drawing.

Reimplements: DIWNE::DiwneObject::begin

Can be used to initialize drawing code.

function content

cpp
virtual void content(
    DrawInfo & context
) override
virtual void content(
    DrawInfo & context
) override

Called after begin() during drawing.

Reimplements: DIWNE::DiwneObject::content

Draws object content.

function end

cpp
virtual void end(
    DrawInfo & context
) override
virtual void end(
    DrawInfo & context
) override

Called after content().

Reimplements: DIWNE::DiwneObject::end

Used to end content drawing.

function initialize

cpp
virtual void initialize(
    DrawInfo & context
) override
virtual void initialize(
    DrawInfo & context
) override

First method to be called every frame.

Reimplements: DIWNE::DiwneObject::initialize

Does not handle drawing.

function onDestroy

cpp
virtual void onDestroy(
    bool logEvent
) override
virtual void onDestroy(
    bool logEvent
) override

Gets called the moment the object is marked for deletion by destroy().

See: destroy()

Warning: It is possible that the onDestroy() callback is never called when destroy() wasn't properly called. DiwneObjects containing other DiwneObjects should always ensure to destroy their children in their onDestroy().

Reimplements: DIWNE::DiwneObject::onDestroy

It is called only once per object.

function onNodeAdd

cpp
virtual void onNodeAdd(
    Node * node,
    int index
) override
virtual void onNodeAdd(
    Node * node,
    int index
) override

Called after a node is inserted into the container.

Parameters:

  • node Raw pointer to the just inserted node.
  • index Index the node was inserted at.

Reimplements: DIWNE::NodeContainer::onNodeAdd

Reimplemented by: Workspace::Sequence::SequenceDropZone::onNodeAdd

function onNodeRemove

cpp
virtual void onNodeRemove(
    std::shared_ptr< Node > node,
    int index
) override
virtual void onNodeRemove(
    std::shared_ptr< Node > node,
    int index
) override

Called after a node is removed from the container.

Parameters:

  • node Owning shared pointer to the removed node.
  • index Index the node was removed from (potentially invalid).

Reimplements: DIWNE::NodeContainer::onNodeRemove

An owning pointer is passed as its ref count could be one.

function processInteractions

cpp
virtual void processInteractions(
    DrawInfo & context
) override
virtual void processInteractions(
    DrawInfo & context
) override

Method for reacting to user input after the object is fully drawn and its dimensions are known.

Reimplements: DIWNE::DiwneObject::processInteractions

It is called after end() and updateLayout(), but before the afterDraw() lifecycle method. Internal interactions are processed right before.

function updateLayout

cpp
virtual void updateLayout(
    DrawInfo & context
) override
virtual void updateLayout(
    DrawInfo & context
) override

Updates object's m_rect, m_displayRect and any other object size variables.

See: m_rect, m_displayRect

Reimplements: DIWNE::DiwneObject::updateLayout

In other words this method is responsible for keeping track of the objects size.

IMPORTANT: This method should only update the m_rect's size, NOT it's position.

The object's rectangle is often set directly from ImGui's last item rectangle. But ImGui coordinates are aligned to pixel boundries via truncation of the coordinates, if the object's rect was updated directly using the screen space ImGui rectangle, there might be a slight discrepancy in the new position converted back to DIWNE coordinates which would cause the object to drift in a feedback loop.

m_displayRect should be updated together with m_rect to preserve correct pixel-aligned rendering in afterDraw(). TODO: Figure out if m_displayRect.Max should be aligned as well or not

This method is called after end() and before the afterDraw() method which can use the calculated size values for final drawing.

Protected Functions Documentation

function acceptNodeDiwne

cpp
virtual int acceptNodeDiwne(
    Node * node
)
virtual int acceptNodeDiwne(
    Node * node
)

Decide whether the node should be placed in the drop zone if at all.

Return: The index at which the new node should be added, -1 for failure.

Calls the user defined acceptNode() function.

function drawDropIndicator

cpp
virtual void drawDropIndicator(
    Node * newNode,
    int index
)
virtual void drawDropIndicator(
    Node * newNode,
    int index
)

Draws the drop indicator for the passed node about to be dropped at specified index.

function drawEmptyContent

cpp
virtual void drawEmptyContent(
    DrawInfo & context
)
virtual void drawEmptyContent(
    DrawInfo & context
)

Content drawn where there are no nodes in the drop zone.

Reimplemented by: Workspace::Sequence::SequenceDropZone::drawEmptyContent

function isNodeAboveDropZone

cpp
virtual int isNodeAboveDropZone(
    Node * newNode
)
virtual int isNodeAboveDropZone(
    Node * newNode
)

Returns at which index a the new node should be added, -1 for invalid position.

function tryAddNode

cpp
bool tryAddNode(
    DrawInfo & context
)
bool tryAddNode(
    DrawInfo & context
)

function tryRemoveNode

cpp
bool tryRemoveNode(
    DrawInfo & context
)
bool tryRemoveNode(
    DrawInfo & context
)

Protected Attributes Documentation

variable m_dropIndex

cpp
int m_dropIndex = -1;
int m_dropIndex = -1;

Insertion index of a dragged node that might get dropped in (invalid if negative)


Updated on 2025-05-31 at 12:55:31 +0000